=head1 PURPOSE
This part of the documentation
for
SudokuTrainer aims at people that
just want some new value to get over an obstacle
while
solving a Sudoku
puzzle. If this isn't what you expected, please inspect
L<Games::Sudoku::Trainer::sudokutrainer.pod/GUIDE_TO_DOCUMENTATION>.
=head1 INTRODUCTION
I presume that you like to solve Sudoku puzzles, but don't proceed
"professionally"
by applying Sudoku solution strategies. Instead you
search intuitively
for
cells where only one digit remains allowed.
Sometimes it happens that
after
a
while
you cannot assign a further
digit to a cell. Here this program SudokuTrainer can often help you.
=head1 ENTER THE SUDOKU PUZZLE
When starting SudokuTrainer you have to enter the Sudoku puzzle
for
which you need help. Therefore you
select
the option C<Insert manually>.
If you cannot find out how the input works, you may
read
the
documentation L<here|Games::Sudoku::Trainer::enter_presets>. When finished
with
the input you click the Button
I<Done> and thus reach the main window of SudokuTrainer. There you
should save the entered puzzle first, just in case you need it again later.
For this you
use
the menu C<< File -> Save initial puzzle >>. You may
catch
up this step at any
time
lateron.
documentation L<Games::Sudoku::Trainer::enter_presets>.
documentation L<Games::Sudoku::Trainer::enter_presets.pod>.
documentation L<|Games::Sudoku::Trainer::enter_presets>.
=head1 EDIT A SUDOKU PUZZLE
You may
use
the option C<Insert manually> also
for
editing a stored Sudoku
puzzle, e. g.
for
correcting an error. For this you the Button
I<Edit puzzle>
while
the Sudoku board is empty, then
select
the file of the
puzzle. The changed puzzle is then used as a new puzzle.
=head1 FIND A NEW VALUE
This is easy
if
you have entered all already known
values
, i. e. the preset
values
as well as the already found ones. Select menu
C<< Pause mode -> value found -> anywhere >> and the I<Run> Button.
SudokuTrainer finds the first new value, but displays nothing but the
strategy that found it. the I<Run> Button again. SudokuTrainer finds
the
next
new value, and in addition displays the previous one
with
a black
frame
around
it. With this value you may
try
to solve
your Sudoku puzzle further.
The only problem is: One of the
values
that you found might be wrong. Then
the new value
given
by SudokuTrainer is uncertain. You can check this
afterwards: Select menu C<< Pause mode -> non-stop >> and the I<Run> Button
once. When your puzzle gets solved completely now, everything is ok. If not,
one of your
values
might be wrong. Here a stepwise procedure is required.
Either start from scratch and enter only the preset
values
of your puzzle, or
remove all
values
that you found, as described in section
L<EDIT A SUDOKU PUZZLE|/EDIT A SUDOKU PUZZLE>. Then
select
menu
C<< Pause mode -> value found -> anywhere >> repeatedly
until
the value displayed
in the black frame wasn't already found by you. With this value you may
try
to solve your Sudoku puzzle further.
L<EDIT A SUDOKU PUZZLE>. Then
select
menu
L<
"EDIT A SUDOKU PUZZLE"
>. Then
select
menu
=head1 THE EASIEST STRATEGIES
At the start of this document I presumed that you don't know about Sudoku
solution strategies. This isn't really true. You
use
at least intuitivily the
easiest strategies, maybe without knowing their names. I will show them here shortly.
=head2 Full house
In a unit there is only one cell left free. So the still remaining value
belongs to this cell.
=head2 Hidden single
In a unit a certain candidate is permitted in one cell only. So this candidate
belongs to this cell. In this cell there are usually further candidates,
among which this value is hidden.
=head2 Naked single
In a cell there is only one candidate permitted. So this is the value
for
this
cell. This strategy is considerably more rarely than the first ones, and it is
distinctly more difficult to find. Some Sudoku friends maintain a candidate list
for
this. The SudokuTrainer will save you a lot of hard work,
when
you
use
the menu C<View> to display the internal candidate list.
=head2 Make
use
of the History
The knowledge of these three easiest strategies opens a further option of getting
help by SudokuTrainer: Use the preset
values
only
when
entering the Sudoku puzzle,
select
menu C<< Pause mode -> non-stop >> and the I<Run> Button. When then
the list C<< History -> Summary >> consists of only these three strategies, you will
know that you truely can solve your Sudoku puzzle completely by yourself. When
I<Naked single> is there too, you may look up at C<< History -> Overview >> the steps
where you have to pay attention to this strategy.