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Changes for version 0.01 - 2012-12-24

  • initial version (provides miscellaneous procedures to handle vector object calculations in the 3D space, including basic transformations as well as 2D casting)


Three-dimensional object type definitions and operations
Examples of how to use Vector::Object3D
Three-dimensional line object definitions
Matrix definitions and basic operations
construction of graphical transformation matrices
additional vector object parameters
Three-dimensional point object definitions and operations
Three-dimensional point object casting into two-dimensional surface areas
Three-dimensional point object transformations
Three-dimensional polygon object definitions and operations