—————————package
Net::DNS::Text;
use
strict;
use
warnings;
our
$VERSION
= (
qw$Id: Text.pm 2002 2025-01-07 09:57:46Z willem $
)[2];
=head1 NAME
Net::DNS::Text - DNS text representation
=head1 SYNOPSIS
use Net::DNS::Text;
$object = Net::DNS::Text->new('example');
$string = $object->string;
$object = Net::DNS::Text->decode( \$data, $offset );
( $object, $next ) = Net::DNS::Text->decode( \$data, $offset );
$data = $object->encode;
$text = $object->value;
=head1 DESCRIPTION
The C<Net::DNS::Text> module implements a class of text objects
with associated class and instance methods.
Each text object instance has a fixed identity throughout its
lifetime.
=cut
use
integer;
use
Carp;
Encode::find_encoding(
'ascii'
);
};
Encode::encode_utf8(
chr
(182) ) eq
pack
(
'H*'
,
'C2B6'
);
};
=head1 METHODS
=head2 new
$object = Net::DNS::Text->new('example');
Creates a text object which encapsulates a single character
string component of a resource record.
Arbitrary single-byte characters can be represented by \ followed
by exactly three decimal digits. Such characters are devoid of
any special meaning.
A character preceded by \ represents itself, without any special
interpretation.
=cut
my
(
%escape
,
%escapeUTF8
,
%unescape
);
## precalculated escape tables
sub
new {
my
$self
=
bless
[],
shift
;
local
$_
=
&_encode_utf8
;
s/^\042(.*)\042$/$1/s;
# strip paired quotes
s/\134([\060-\071]{3})/
$unescape
{$1}/eg;
# restore numeric escapes
s/\134([^\134])/$1/g;
# restore character escapes
s/\134\134/\134/g;
# restore escaped escapes
while
(
length
$_
> 255 ) {
my
$chunk
=
substr
(
$_
, 0, 255 );
# carve into chunks
$chunk
=~ s/[\300-\377][\200-\277]*$//;
push
@$self
,
$chunk
;
substr
(
$_
, 0,
length
$chunk
) =
''
;
}
push
@$self
,
$_
;
return
$self
;
}
=head2 decode
$object = Net::DNS::Text->decode( \$buffer, $offset );
( $object, $next ) = Net::DNS::Text->decode( \$buffer, $offset );
Creates a text object which represents the decoded data at the
indicated offset within the data buffer.
The argument list consists of a reference to a scalar containing
the wire-format data and offset of the text data.
The returned offset value indicates the start of the next item in
the data buffer.
=cut
sub
decode {
my
$class
=
shift
;
my
$buffer
=
shift
;
# reference to data buffer
my
$offset
=
shift
|| 0;
# offset within buffer
my
$size
=
shift
;
# specify size of unbounded text
unless
(
defined
$size
) {
$size
=
unpack
"\@$offset C"
,
$$buffer
;
$offset
++;
}
my
$next
=
$offset
+
$size
;
croak
'corrupt wire-format data'
if
$next
>
length
$$buffer
;
my
$self
=
bless
[
unpack
(
"\@$offset a$size"
,
$$buffer
)],
$class
;
return
wantarray
? (
$self
,
$next
) :
$self
;
}
=head2 encode
$data = $object->encode;
Returns the wire-format encoded representation of the text object
suitable for inclusion in a DNS packet buffer.
=cut
sub
encode {
my
$self
=
shift
;
return
join
''
,
map
{
pack
(
'C a*'
,
length
$_
,
$_
) }
@$self
;
}
=head2 raw
$data = $object->raw;
Returns the wire-format encoded representation of the text object
without the explicit length field.
=cut
sub
raw {
my
$self
=
shift
;
return
join
''
,
map
{
pack
(
'a*'
,
$_
) }
@$self
;
}
=head2 value
$value = $text->value;
Character string representation of the text object.
=cut
sub
value {
return
unless
defined
wantarray
;
my
$self
=
shift
;
return
_decode_utf8(
join
''
,
@$self
);
}
=head2 string
$string = $text->string;
Conditionally quoted RFC1035 zone file representation of the text object.
=cut
sub
string {
my
$self
=
shift
;
my
@s
=
map
{
split
''
,
$_
}
@$self
;
# escape special and ASCII non-printable
my
$s
= _decode_utf8(
join
''
,
map
{
$escape
{
$_
} }
@s
);
return
$s
=~ /[ \t\n\r\f(),;]|^$/ ?
qq("$s")
:
$s
;
# quote special characters and empty string
}
=head2 unicode
$string = $text->unicode;
Conditionally quoted Unicode representation of the text object.
=cut
sub
unicode {
my
$self
=
shift
;
my
@s
=
map
{
split
''
,
$_
}
@$self
;
# escape special and non-printable
my
$s
= _decode_utf8(
join
''
,
map
{
$escapeUTF8
{
$_
} }
@s
);
return
$s
=~ /[ \t\n\r\f();]|^$/ ?
qq("$s")
:
$s
;
# quote special characters and empty string
}
########################################
# perlcc: address of encoding objects must be determined at runtime
my
$ascii
= ASCII ? Encode::find_encoding(
'ascii'
) :
undef
;
# Osborn's Law:
my
$utf8
= UTF8 ? Encode::find_encoding(
'utf8'
) :
undef
;
# Variables won't; constants aren't.
sub
_decode_utf8 {
## UTF-8 to perl internal encoding
local
$_
=
shift
;
# partial transliteration for non-ASCII character encodings
tr
[\040-\176\000-\377]
[ !"
#$%&'()*+,\-./0-9:;<=>?@A-Z\[\\\]^_`a-z{|}~?] unless ASCII;
my
$z
=
length
(
$_
) -
length
(
$_
);
# pre-5.18 taint workaround
return
ASCII ?
substr
( ( UTF8 ?
$utf8
:
$ascii
)->decode(
$_
),
$z
) :
$_
;
}
sub
_encode_utf8 {
## perl internal encoding to UTF-8
local
$_
=
shift
;
croak
'argument undefined'
unless
defined
$_
;
# partial transliteration for non-ASCII character encodings
tr
[ !"
#$%&'()*+,\-./0-9:;<=>?@A-Z\[\\\]^_`a-z{|}~]
[\040-\176]
unless
ASCII;
my
$z
=
length
(
$_
) -
length
(
$_
);
# pre-5.18 taint workaround
return
ASCII ?
substr
( ( UTF8 ?
$utf8
:
$ascii
)->encode(
$_
),
$z
) :
$_
;
}
%escape
=
eval
{
## precalculated ASCII escape table
my
%table
=
map
{ (
chr
(
$_
) =>
chr
(
$_
) ) } ( 0 .. 127 );
foreach
my
$n
( 0 .. 31, 34, 92, 127 .. 255 ) {
# numerical escape
my
$codepoint
=
sprintf
(
'%03u'
,
$n
);
# transliteration for non-ASCII character encodings
$codepoint
=~
tr
[0-9] [\060-\071];
$table
{
chr
(
$n
)} =
pack
'C a3'
, 92,
$codepoint
;
}
return
%table
;
};
%escapeUTF8
=
eval
{
## precalculated UTF-8 escape table
my
@octet
= UTF8 ? ( 128 .. 191, 194 .. 254 ) : ();
return
(
%escape
,
map
{ (
chr
(
$_
) =>
chr
(
$_
) ) }
@octet
);
};
%unescape
=
eval
{
## precalculated numeric escape table
my
%table
;
foreach
my
$n
( 0 .. 255 ) {
my
$key
=
sprintf
(
'%03u'
,
$n
);
# transliteration for non-ASCII character encodings
$key
=~
tr
[0-9] [\060-\071];
$table
{
$key
} =
pack
'C'
,
$n
;
}
$table
{
"\060\071\062"
} =
pack
'C2'
, 92, 92;
# escaped escape
return
%table
;
};
1;
__END__
########################################
=head1 BUGS
Coding strategy is intended to avoid creating unnecessary argument
lists and stack frames. This improves efficiency at the expense of
code readability.
Platform specific character coding features are conditionally
compiled into the code.
=head1 COPYRIGHT
Copyright (c)2009-2011 Dick Franks.
All rights reserved.
=head1 LICENSE
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted, provided
that the original copyright notices appear in all copies and that both
copyright notice and this permission notice appear in supporting
documentation, and that the name of the author not be used in advertising
or publicity pertaining to distribution of the software without specific
prior written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
=head1 SEE ALSO
L<perl> L<Net::DNS>
L<RFC1035|https://iana.org/go/rfc1035>
L<RFC3629|https://iana.org/go/rfc3629>
=cut