Sean Blanton
and 1 contributors




version 0.002


 use Project::Util::Forker;

 my @children = (1,2,3,4,5);   #-- The children. Each element will be passed
                                #   to the subroutine below in one child process

 sub child_actions {           #-- What you want the children to do
   my $i = shift;              #-- One of the elements of @children 
   print "I'm child #$i!\n";
 my $fkr = ChopperTrading::Project::Util::Forker->new(  #-- The ctor
   child_objects => \@children,
   child_actions => \&child_actions,
 $fkr->forker;                 #-- Commence forking


Simply calls the fork perl command in a safe, reusable way. Loops over each element of a list and forks a process, passing the list element to the specified forked subroutine.

A more interesting example is to have each child object be an actual object like for a machine and then call a method like 'start_server' or something like:

 sub child_actions {
   my $machine = shift;

This can be condensed further in the constructor and chained with the forker method for a compact call:

   child_objects => \@children,
   child_actions => sub { $_[0]->start_server },

Currently there is a a default maximum of 60 processes allowed. If the size of @children is greater than 60, forker will fail before any forking.




Sean Blanton

To Do

1. Add Chunking to keep the max # of processes under a fixed amount, but accomplish a greater number of forked tasks via iteration. In order to start 80 servers, with a max process amount equal to 60, chunking would allow execution first of 60 forked processes, then after waiting for all of those to complete, execute the remaining 20. A queuing mechanism could possibly be implemented so a new process is forked as soon as one as reaped...just thinking out loud.

2. Make this module obsolete by finding a way to use AnyEvent:: with Net::OpenSSH. Possibly an easy job. (Thanks to Jon Rockway)


Sean Blanton <>


This software is copyright (c) 2013 by Sean Blanton.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.