NAME

Devel::Optic - JSON::Pointer meets PadWalker

VERSION

version 0.005

SYNOPSIS

  use Devel::Optic;
  my $optic = Devel::Optic->new(max_size => 100);
  my $foo = { bar => ['baz', 'blorg', { clang => 'pop' }] };

  # 'pop'
  $optic->inspect('$foo/bar/-1/clang');

  # 'HASH: { bar => ARRAY ...} (1 total keys / 738 bytes). Exceeds viewing size (100 bytes)"
  $optic->inspect('$foo');

DESCRIPTION

Devel::Optic is a borescope for Perl programs.

It provides a basic JSON::Pointer-ish path syntax (a 'route') for extracting bits of complex data structures from a Perl scope based on the variable name. This is intended for use by debuggers or similar introspection/observability tools where the consuming audience is a human troubleshooting a system.

If the data structure selected by the route is too big, it will summarize the selected data structure into a short, human-readable message. No attempt is made to make the summary machine-readable: it should be immediately passed to a structured logging pipeline.

It takes a caller uplevel and a JSON::Pointer-style 'route', and returns the variable or summary of a variable found by that route for the scope of that caller level.

NAME

Devel::Optic - JSON::Pointer meets PadWalker

METHODS

new

  my $o = Devel::Optic->new(%options);

%options may be empty, or contain any of the following keys:

uplevel

Which Perl scope to view. Default: 1 (scope that Devel::Optic is called from)

max_size

Max size, in bytes, of a data structure that can be viewed without summarization. This is a little hairy across different architectures, so this is best expressed in terms of Perl data structures if specified. The goal is to avoid spitting out subjectively 'big' Perl data structures to a debugger or log. If you're tuning this value, keep in mind that CODE refs are enormous (~33kb on x86_64), so basically any data structure with CODE refs inside will be summarized.

Default: Platform dependent. The value is calculated by

    Devel::Size::total_size([ map { { a => [1, 2, 3, qw(foo bar baz)] } } 1 .. 5 ])

... which is ~3kb on x86_64, and ~160 bytes JSON encoded. This is an estimate on my part for the size of data structure that makes sense to export in raw format when viewed. In my entirely subjective opinion, larger data structures than this are too big to reasonably export to logs in their entirety.

scalar_truncation_size

Size, in substr length terms, that scalar values are truncated to for viewing. Default: 256.

scalar_sample_size

Size, in substr length terms, that scalar children of a summarized data structure are trimmed to for inclusion in the summary. Default: 64.

ref_key_sample_count

Number of keys/indices to display when summarizing a hash or arrayref. Default: 4.

inspect

  my $stuff = { foo => ['a', 'b', 'c'] };
  my $o = Devel::Optic->new;
  # 'a'
  $o->inspect('$stuff/foo/0');

This is the primary method. Given a route, It will either return the requested data structure, or, if it is too big, return a summary of the data structure found at that path.

fit_to_view

    my $some_variable = ['a', 'b', { foo => 'bar' }, [ 'blorg' ] ];

    my $tiny = Devel::Optic->new(max_size => 1); # small to force summarization
    # "ARRAY: [ 'a', 'b', HASH, ARRAY ]"
    $tiny->fit_to_view($some_variable);

    my $normal = Devel::Optic->new();
    # ['a', 'b', { foo => 'bar' }, [ 'blorg' ] ]
    $normal->fit_to_view($some_variable);

This method takes a Perl object/data structure and either returns it unchanged, or produces a 'squished' summary of that object/data structure. This summary makes no attempt to be comprehensive: its goal is to maximally aid human troubleshooting efforts, including efforts to refine a previous invocation of Devel::Optic with a more specific route.

full_picture

This method takes a 'route' and uses it to extract a data structure from the Devel::Optic's uplevel. If the route points to a variable that does not exist, Devel::Optic will croak.

ROUTE SYNTAX

Devel::Optic uses a very basic JSON::Pointer style path syntax called a 'route'.

A route always starts with a variable name in the scope being picked, and uses / to indicate deeper access to that variable. At each level, the value should be a key or index that can be used to navigate deeper or identify the target data.

For example, a route like this:

    %my_cool_hash/a/1/needle

Traversing a scope like this:

    my %my_cool_hash = (
        a => ["blub", { needle => "find me!", some_other_key => "blorb" }],
        b => "frobnicate"
    );

Will return the value:

    "find me!"

A less selective route on the same data structure:

    %my_cool_hash/a

Will return that branch of the tree:

    ["blub", { needle => "find me!", some_other_key => "blorb" }]

Other syntactic examples:

    $hash_ref/a/0/3/blorg
    @array/0/foo
    $array_ref/0/foo
    $scalar

ROUTE SYNTAX ALTNERATIVES

The 'route' syntax attempts to provide a reasonable amount of power for navigating Perl data structures without risking the stability of the system under inspection.

In other words, while eval '$my_cool_hash{a}->[1]->{needle}' would be a much more powerful solution to the problem of navigating Perl data structures, it opens up all the cans of worms at once.

I'm open to exploring richer syntax in this area as long as it is aligned with the following goals:

Simple query model

As a debugging tool, you have enough on your brain just debugging your system. Second-guessing your query syntax when you get unexpected results is a major distraction and leads to loss of trust in the tool (I'm looking at you, ElasticSearch).

O(1), not O(n) (or worse)

I'd like to avoid globs or matching syntax that might end up iterating over unbounded chunks of a data structure. Traversing a small, fixed number of keys in 'parallel' sounds like a sane extension, but anything which requires iterating over the entire set of hash keys or array indicies is likely to surprise when debugging systems with unexpectedly large data structures.

SEE ALSO

AUTHOR

Ben Tyler <btyler@cpan.org>

COPYRIGHT AND LICENSE

This software is copyright (c) 2019 by Ben Tyler.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.