LinAlg::Vector - Extensive vector library based on Moose class system.
Version 0.01
LinAlg::Vector proveds an object-oriented interface for creating and using vectors composed of numbers. It supports most mathematical functions such as add, subtract, dot, cross, scale, unit, and projection. Additionally, convenience functions for comparing vectors, and stringifying them are also provided.
All vector methods, except for set, will not modify the underlying vector -- they all will return new vectors.
set
An example of performing the triple-product of three vectors:
use LinAlg::Vector; my $v1 = LinAlg::Vector->new([1,2,3]); my $v2 = LinAlg::Vector->new([4,5,6]); my $v3 = LinAlg::Vector->new([7,8,9]); my $s1 = $v1->dot($v2->cross($v3));
The constructor takes in either a hash or an Array reference. The only valid key-val pair in the hash is data=[]>. Examples of using the constructor are:
data=
LinAlg::Vector->new(data=>[1,2,3]); LinAlg::Vector->new([1,2,3]);
returns a copy of the underlying data array. If you manipulate the returned copy, it will not affect the original vector data.
returns a stringified version of the vector
returns the length of the vector
returns 1 if this vector is equivalent to VEC2 (same length and element values are all the same). Optinally, you can pass in PRECISION, which can fine-tune what power-of-10 you round elements to when comparing. Examples are:
my $v1 = LinAlg::Vector->new([1,2]); my $v2 = LinAlg::Vector->new([1.001,1.999]); $v1->eq($v2); #returns 0 $v1->eq($v2, -2); #rounds each element to nearest 10**-2. returns 1
returns the element at index IDX. Zero-indexed.
sets the element VAL at index IDX. Zero-indexed. retuns the value just set.
returns copy of LinAlg::Vector, with a copy of the underlying data as well.
adds VEC2 to this vector and returns a new vector.
subtracts VEC2 from this vector and returns a new vector.
performs a dot-product with this vector and VEC2 and returns the scalar.
returns get(0)
get(0)
returns get(1)
get(1)
returns get(2)
get(2)
performs cross-product with VEC2 and returns result vector. The operation is 'this' x VEC2. If 'this' and VEC2 are not of length 3, an error is thrown.
scales this vector by NUM and returns new vector.
returns the magnitude of this vector: sqrt(this->dot(this))
returns the unit vector for this vector: this->scale(1/this->mag)
returns the projected vector of this vector onto VEC2.
Not Yet Implemented
LinAlg::Matrix
Samuel Steffl, sam@ssteffl.com
sam@ssteffl.com
Please report any bugs or feature requests through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=LinAlg-Vector. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.
You can find documentation for this module with the perldoc command.
perldoc LinAlg::Matrix
Copyright 2017 Samuel Steffl.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.
To install LinAlg::Vector, copy and paste the appropriate command in to your terminal.
cpanm
cpanm LinAlg::Vector
CPAN shell
perl -MCPAN -e shell install LinAlg::Vector
For more information on module installation, please visit the detailed CPAN module installation guide.