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NAME

Object::Disoriented - remove object-orientation from modules

SYNOPSIS

    use Object::Disoriented HTML::Fraction => qw<tweak>;

    print tweak($html);

DESCRIPTION

Some Perl modules have interfaces that seem object-oriented interfaces, but for no apparent reason. For example, Léon Brocard's otherwise-excellent HTML::Fractions module insists you use it in an OO manner:

    my $fractionifier = HTML::Fraction->new;
    print $fractionifier->tweak($html);

There's never anything interesting in the instance. You have to spend code on creating the instance, and then you have to pass that spurious instance to each call.

I think that's pretty tedious; I'd much rather just have functions to call. Enter Object::Disoriented.

Object::Disoriented is only used with use. The first argument is the name of the unnecessarily-OO class; the class gets loaded if need be. Subsequent arguments are the names of the functions you want:

    use Object::Disoriented HTML::Fraction => qw<tweak tweak_frac>;

Object::Disoriented internally creates an instance of the class you name. The names you ask for are exported into your namespace; they are freshly-created functions which just call the appropriate methods on the instance it created for.

If you want to disorient two or more modules in a single Perl package, just use Object::Disoriented more than once:

    use Object::Disoriented HTML::Fraction => qw<tweak tweak_frac>;
    use Object::Disoriented CGI::Simple    => qw<param upload_info>;

SEE ALSO

HTML::Fraction, CGI::Simple

AUTHOR

Aaron Crane <arc@cpan.org>

COPYRIGHT

Copyright 2008 Aaron Crane.

This library is free software; you can redistribute it and/or modify it under the terms of the Artistic License, or (at your option) under the terms of the GNU General Public License version 2.