Paws::AppMesh::ListMeshes - Arguments for method ListMeshes on Paws::AppMesh


This class represents the parameters used for calling the method ListMeshes on the AWS App Mesh service. Use the attributes of this class as arguments to method ListMeshes.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to ListMeshes.


    my $appmesh = Paws->service('AppMesh');
    my $ListMeshesOutput = $appmesh->ListMeshes(
      Limit     => 1,             # OPTIONAL
      NextToken => 'MyString',    # OPTIONAL

    # Results:
    my $Meshes    = $ListMeshesOutput->Meshes;
    my $NextToken = $ListMeshesOutput->NextToken;

    # Returns a L<Paws::AppMesh::ListMeshesOutput> object.

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see


Limit => Int

The maximum number of results returned by ListMeshes in paginated output. When you use this parameter, ListMeshes returns only limit results in a single page along with a nextToken response element. You can see the remaining results of the initial request by sending another ListMeshes request with the returned nextToken value. This value can be between 1 and 100. If you don't use this parameter, ListMeshes returns up to 100 results and a nextToken value if applicable.

NextToken => Str

The nextToken value returned from a previous paginated ListMeshes request where limit was used and the results exceeded the value of that parameter. Pagination continues from the end of the previous results that returned the nextToken value.

This token should be treated as an opaque identifier that is used only to retrieve the next items in a list and not for other programmatic purposes.


This class forms part of Paws, documenting arguments for method ListMeshes in Paws::AppMesh


The source code is located here:

Please report bugs to: