This class represents one of two things:

Arguments in a call to a service

Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.

As an example, if Att1 is expected to be a Paws::ELBv2::RedirectActionConfig object:

  $service_obj->Method(Att1 => { Host => $value, ..., StatusCode => $value  });

Results returned from an API call

Use accessors for each attribute. If Att1 is expected to be an Paws::ELBv2::RedirectActionConfig object:

  $result = $service_obj->Method(...);


Information about a redirect action.

A URI consists of the following components: protocol://hostname:port/path?query. You must modify at least one of the following components to avoid a redirect loop: protocol, hostname, port, or path. Any components that you do not modify retain their original values.

You can reuse URI components using the following reserved keywords:

For example, you can change the path to "/new/#{path}", the hostname to "example.#{host}", or the query to "#{query}&value=xyz".


Host => Str

  The hostname. This component is not percent-encoded. The hostname can
contain #{host}.

Path => Str

  The absolute path, starting with the leading "/". This component is not
percent-encoded. The path can contain #{host}, #{path}, and #{port}.

Port => Str

  The port. You can specify a value from 1 to 65535 or #{port}.

Protocol => Str

  The protocol. You can specify HTTP, HTTPS, or #{protocol}. You can
redirect HTTP to HTTP, HTTP to HTTPS, and HTTPS to HTTPS. You cannot
redirect HTTPS to HTTP.

Query => Str

  The query parameters, URL-encoded when necessary, but not
percent-encoded. Do not include the leading "?", as it is automatically
added. You can specify any of the reserved keywords.

REQUIRED StatusCode => Str

  The HTTP redirect code. The redirect is either permanent (HTTP 301) or
temporary (HTTP 302).


This class forms part of Paws, describing an object used in Paws::ELBv2


The source code is located here:

Please report bugs to: