Paws::GameLift::DescribeEC2InstanceLimits - Arguments for method DescribeEC2InstanceLimits on Paws::GameLift


This class represents the parameters used for calling the method DescribeEC2InstanceLimits on the Amazon GameLift service. Use the attributes of this class as arguments to method DescribeEC2InstanceLimits.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to DescribeEC2InstanceLimits.


    my $gamelift = Paws->service('GameLift');
    my $DescribeEC2InstanceLimitsOutput = $gamelift->DescribeEC2InstanceLimits(
      EC2InstanceType => 't2.micro',    # OPTIONAL

    # Results:
    my $EC2InstanceLimits = $DescribeEC2InstanceLimitsOutput->EC2InstanceLimits;

    # Returns a L<Paws::GameLift::DescribeEC2InstanceLimitsOutput> object.

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see


EC2InstanceType => Str

Name of an EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Amazon GameLift supports the following EC2 instance types. See Amazon EC2 Instance Types ( for detailed descriptions. Leave this parameter blank to retrieve limits for all types.

Valid values are: "t2.micro", "t2.small", "t2.medium", "t2.large", "c3.large", "c3.xlarge", "c3.2xlarge", "c3.4xlarge", "c3.8xlarge", "c4.large", "c4.xlarge", "c4.2xlarge", "c4.4xlarge", "c4.8xlarge", "r3.large", "r3.xlarge", "r3.2xlarge", "r3.4xlarge", "r3.8xlarge", "r4.large", "r4.xlarge", "r4.2xlarge", "r4.4xlarge", "r4.8xlarge", "r4.16xlarge", "m3.medium", "m3.large", "m3.xlarge", "m3.2xlarge", "m4.large", "m4.xlarge", "m4.2xlarge", "m4.4xlarge", "m4.10xlarge"


This class forms part of Paws, documenting arguments for method DescribeEC2InstanceLimits in Paws::GameLift


The source code is located here:

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