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NAME

Paws::GameLift::UpdateGameSession - Arguments for method UpdateGameSession on Paws::GameLift

DESCRIPTION

This class represents the parameters used for calling the method UpdateGameSession on the Amazon GameLift service. Use the attributes of this class as arguments to method UpdateGameSession.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateGameSession.

SYNOPSIS

    my $gamelift = Paws->service('GameLift');
    my $UpdateGameSessionOutput = $gamelift->UpdateGameSession(
      GameSessionId               => 'MyArnStringModel',
      MaximumPlayerSessionCount   => 1,                          # OPTIONAL
      Name                        => 'MyNonZeroAndMaxString',    # OPTIONAL
      PlayerSessionCreationPolicy => 'ACCEPT_ALL',               # OPTIONAL
      ProtectionPolicy            => 'NoProtection',             # OPTIONAL
    );

    # Results:
    my $GameSession = $UpdateGameSessionOutput->GameSession;

    # Returns a L<Paws::GameLift::UpdateGameSessionOutput> object.

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see https://docs.aws.amazon.com/goto/WebAPI/gamelift/UpdateGameSession

ATTRIBUTES

REQUIRED GameSessionId => Str

A unique identifier for the game session to update.

MaximumPlayerSessionCount => Int

The maximum number of players that can be connected simultaneously to the game session.

Name => Str

A descriptive label that is associated with a game session. Session names do not need to be unique.

PlayerSessionCreationPolicy => Str

A policy that determines whether the game session is accepting new players.

Valid values are: "ACCEPT_ALL", "DENY_ALL"

ProtectionPolicy => Str

Game session protection policy to apply to this game session only.

  • NoProtection -- The game session can be terminated during a scale-down event.

  • FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.

Valid values are: "NoProtection", "FullProtection"

SEE ALSO

This class forms part of Paws, documenting arguments for method UpdateGameSession in Paws::GameLift

BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues