Name
SPVM::Document::Language::Statements - Statements in the SPVM Language
Description
This document describes statements in the SPVM language.
Statements
A statement is a basic instruction that tells the program what to do.
Statements can be written direct under scope block.
# Scope block
{
# Statements
STATEMENT1
STATEMENT2
STATEMENT3
}
Conditional Statements
if Statement
if
statement is a conditional statement with the following syntax.
if (CONDITION1) {
}
elsif (CONDITION2) {
}
elsif (CONDITIONn) {
}
else {
}
elsif
statement and the else
statement are optional.
At first, all elsif
statements are expanded to the following code using if
- else
statements.
if (CONDITION1) {
}
else {
if (CONDITION2) {
}
else {
if (CONDITIONn) {
}
else {
}
}
}
if
statement is converted to simple if
- else
statements, so see a simple if
- else
statement.
if (CONDITION) {
}
else {
}
The condition evaluation is performed on the condition CONDITION.
If the evaluated value is not 0, the program jumps to the beginning of the if
block.
If the evaluated value is 0 and there is the else
block, the program jumps to the beginning of the else
block.
If the evaluated value is 0 and there is no else
block, the program jumps to the end of the if
block.
A if
- else
statement is enclosed by an invisible simple block.
{
if (CONDITION) {
}
else {
}
}
Examples:
# if statement.
my $flag = 1;
if ($flag == 1) {
say "One";
}
# if statement with elsif and else
my $flag = 2;
if ($flag == 1) {
say "One";
}
elsif ($flag == 2) {
say "Two";
}
elsif ($flag == 3) {
say "Three";
}
else {
say "Other";
}
else Statement
else
statement is a conditional statement used in if statement.
if (CONDITION) {
}
else {
}
elsif Statement
elsif
statement is a conditional statement used in if statement.
if (CONDITION1) {
}
elsif (CONDITION2) {
}
unless Statement
unless
statement is a conditional statement with the following syntax.
unless (CONDITION) {
}
unless
statement is expanded to the following code.
if (!CONDITION) {
}
Examples:
# unless statement.
my $flag = 1;
unless ($flag == 0) {
say "Not Zero";
}
switch Statement
switch
statement is a conditional statement with the following syntax.
# switch statement
switch (CONDITION) {
case CASE1: {
# ...
}
case CASE2: {
# ...
}
case CASEn: {
# ...
}
default: {
# ...
}
}
The integer promotional conversion is performed on the condition CONDITION.
The operand of the case statement CASEn must be a character literal, an integer literal and an inline-expaned class method call to get an enumeration value.
If CASEn is a character literal, the value is converted to int type at compile-time.
case
statements and the default
statement are optional.
If CONDITION matches CASEn, the program jumps to the beginning of the case block of CASEn.
If there are no case statements and no default statement, the program jumps to the end of the switch
block.
If there is the default
statement and CONDITION dose not matches CASEn, the program jumps to the beginning of the default
block.
If there is no default
statement and CONDITION dose not matches CASEn, the program jumps to the end of the switch
block.
A break statement is implicitly added to the end of the statements in every case
block.
case CASEn: {
# A break statement is added implicitly to the end of the statements
break;
}
It is allowed to jump multiple case statements into a single block.
switch (CONDITION) {
case CASE1:
case CASE2:
{
# ...
}
}
Compilation Errors:
CONDITION must be an integer type within int. Otherwise, a compilation error occurs.
The values of the case statements must not be duplicated. Otherwise, a compilation error occurs.
Examples:
# switch statement
my $code = 2;
my $flag = 1;
switch ($code) {
case 1: {
say "1";
}
case 2: {
say "2";
}
case 3: {
if ($flag) {
break;
}
say "3";
}
case 4:
case 5:
{
say "4 or 5";
}
default: {
say "Other";
}
}
# switch statement with enumeration
class Foo {
enum {
ID1,
ID2,
ID3,
}
static method main : int () {
my $value = 1;
switch ($value) {
case Foo->ID1: {
say "1";
}
case Foo->ID2: {
say "2";
}
case Foo->ID3: {
if ($flag) {
break;
}
say "3";
}
default: {
say "Other";
}
}
}
}
case Statement
case
statement specifies a case in switch statement.
# case statement
switch (CONDITION) {
case CASEn: {
# ...
}
}
default Statement
default
statement specifies a default case in switch statement.
# default statement
switch (CONDITION) {
default: {
# ...
}
}
break Statement
break
statement makes the program jump to the end of switch block.
# break statement
break;
Examples:
my $code = 2;
my $flag = 1;
switch ($code) {
case 3: {
if ($flag) {
# break statement makes the program jump to the end of the switch block
break;
}
say "3";
}
default: {
say "Other";
}
}
# end of the switch block
Loop Statements
while Statement
while
statement is a loop statement with the following syntax.
# while statement
while (CONDITION) {
}
The condition evaluation is performed on the condition CONDITION.
If the evaluated value is 0, the program jumps to the end of the while
block. Otherwise, the program jumps to the beginning of the while
block.
When the program reaches the end of the while
block, it jumps to the beginning of the while
statement.
Examples:
# while statement
my $i = 0;
while ($i < 5) {
say "$i";
$i++;
}
while
statement is enclosed by an invisible simple block.
{
while (CONDITION) {
}
}
next Statement
next
statement makes the program jump to the beginning of the current while statement.
# next statement
next;
Examples:
my $i = 0;
# beginning of the while statement
while ($i < 5) {
if ($i == 3) {
$i++;
# next statement makes the program jump to the beginning of the current while statement.
next;
}
say "$i";
$i++;
}
last Statement
last
statement makes the program jump to the end of the current while statement.
# last statement
last;
Examples:
while (1) {
# last statement makes the program jump to the end fo the current while statement.
last;
}
# end fo the while statement
for Statement
for
statement is a loop statement with the following syntax.
# for statement
for (INIT; CONDITION; INCREMENT) {
}
A for
statement is expanded to the following code using a while statement.
{
INIT;
while (CONDITION) {
# ...
INCREMENT;
}
}
Exampels:
# for statement
for (my $i = 0; $i < 5; $i++) {
say "$i";
}
for-each Statement
The for-each statement is a loop statement with the following syntax.
# for-each statemenet
for my VAR (@ARRAY) {
}
for my VAR (@{ARRAY}) {
}
A for-each statement is expanded to the following code using a for statement.
for (my $i = 0; $i < @{ARRAY}; $i++) {
my VAR = ARRAY->[$i];
}
Example:
# for-each statemenet
my $array = [1, 2, 3];
for my $element (@$array) {
say "$elemenet";
}
return Statement
The return statement causes the program to return to its caller. And it set the return value.
// void
return;
// non-void
return OPERAND;
This statement causes the program to return to its caller.
If OPERAND is specified, the return vlaue is set to OPERAND.
OPERAND is an an operator.
This is because leave scope operations must not destroy OPERAND.
Compilation Errors:
If the return type of the current method is the void type, OPERAND must not exist. Otherwise, a compilation error occurs.
If the return type of the current method is the non-void type, OPERAND must exist. Otherwise, a compilation error occurs.
The type of OPERAND must satisfy assignment requirement to the return type of the current method. Otherwise, a compilation error occurs.
die Statement
die
statement throws an exception.
# die statement
die
die OPERAND_MESSAGE
# die statement with an error class
die ERROR_CLASS
die ERROR_CLASS OPERAND_MESSAGE
# die statement with the basic type ID of an error class
die OPERAND_ERROR_ID, OPERAND_MESSAGE
OPERAND_MESSAGE is a string of string type for an error message. If the exception thrown by the die
statement is catched, exception variable $@
is set to OPERAND_MESSAGE with stack traces added.
If the exception is not catched, the program prints it to SPVM's standard error, and finishes the program with an error ID.
The following is an example of stack traces of an exception message.
Error
TestCase::Minimal->sum2 at SPVM/TestCase/Minimal.spvm line 1640
TestCase->main at SPVM/TestCase.spvm line 1198
If OPERAND_MESSAGE is not given or undef
, OPERAND_MESSAGE is set to "Error"
.
ERROR_CLASS is a class name, normally of Error class, or its child class. If the exception thrown by the die
statement is catched, eval_error_id is set to the basic type ID of ERROR_CLASS.
The integer promotional conversion is performed on OPERAND_ERROR_ID.
OPERAND_ERROR_ID is an integer value within int type. If it is given and the exception thrown by the die
statement is catched, eval_error_id is set to OPERAND_ERROR_ID.
See also Exception Handling for exception handling using the die
statement.
Comlication Errors:
OPERAND_MESSAGE must be string type or the undef type. Otherwise, a compilation error occurs.
ERROR_CLASS must be a class type. Otherwise, a compilation error occurs.
OPERAND_ERROR_ID must be an integer type within int. Otherwise, a compilation error occurs.
Examples:
# die statement with exception handling
eval {
die "Error";
}
if ($@) {
# ...
}
# die statement with an error class
die Error::System "System Error";
# die statement with the basic type ID of an error class
my $error_id = Fn->get_basic_type_id("Error::System");
die $error_id, "System Error";
Operator Statement
The operator statement operates an operator.
# operator statemenet
OPERATOR;
Examples:
1;
$var;
1 + 2;
&foo();
my $num = 1 + 2;
Empty Statement
The empty statement operates nothing.
# empty statemenet
;
require Statement
require
statement loads a class only if it is found.
if (require BASIC_TYPE) {
}
if (require BASIC_TYPE) {
}
else {
}
This statement searches for the type BASIC_TYPE in class search directories from the beginning, and if found, it loads BASIC_TYPE at compilation time.
If BASIC_TYPE is found, the if
block is converted to a simple block and the else
block(if it eixsts) is removed at compilation time.
If BASIC_TYPE is not found, a compilation error does not occur.
If BASIC_TYPE is not found, the else
block (if it eixstgs) is converted to a simple block and the if
block is removed at compilation time.
Examples:
my $foo : object;
if (require MyClass) {
$foo = new MyClass;
}
else {
warn "Warning: Can't load MyClass";
}
See Also
Copyright & License
Copyright (c) 2023 Yuki Kimoto
MIT License