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our $AUTHORITY = 'cpan:GENE';
# ABSTRACT: Glorified metronome
our $VERSION = '0.5012';
use Moo;
use strictures 2;
use List::Util qw(sum0);
use Math::Bezier ();
use MIDI::Util qw(dura_size reverse_dump set_time_signature timidity_conf play_timidity play_fluidsynth ticks);
use Music::RhythmSet::Util qw(upsize);
use constant STRAIGHT => 50; # Swing percent
sub BUILD {
my ( $self, $args ) = @_;
$self->score->noop( 'c' . $self->channel, 'V' . $self->volume );
# if ($self->kit) {
# $self->score->control_change($self->channel, 0, 120);
# $self->score->patch_change($self->channel, $self->kit)
# }
$self->score->set_tempo( int( 60_000_000 / $self->bpm ) );
$self->score->control_change($self->channel, 91, $self->reverb);
# Add a TS to the score but don't reset the beats if given
$self->set_time_sig( $self->signature, !$args->{beats} );
}
has soundfont => ( is => 'rw');
has verbose => ( is => 'ro', default => sub { 0 } );
has reverb => ( is => 'ro', default => sub { 15 } );
has channel => ( is => 'rw', default => sub { 9 } );
has volume => ( is => 'rw', default => sub { 100 } );
has bpm => ( is => 'rw', default => sub { 120 } );
has file => ( is => 'ro', default => sub { 'MIDI-Drummer.mid' } );
has bars => ( is => 'ro', default => sub { 4 } );
has score => ( is => 'ro', default => sub { MIDI::Simple->new_score } );
has signature => ( is => 'rw', default => sub { '4/4' });
has beats => ( is => 'rw', default => sub { 4 } );
has divisions => ( is => 'rw', default => sub { 4 } );
has counter => ( is => 'rw', default => sub { 0 } );
has click => ( is => 'ro', default => sub { 33 } );
has bell => ( is => 'ro', default => sub { 34 } );
has kick => ( is => 'ro', default => sub { 35 } ); # Alt: 36
has acoustic_bass => ( is => 'ro', default => sub { 35 } );
has electric_bass => ( is => 'ro', default => sub { 36 } );
has side_stick => ( is => 'ro', default => sub { 37 } );
has snare => ( is => 'ro', default => sub { 38 } ); # Alt: 40
has acoustic_snare => ( is => 'ro', default => sub { 38 } );
has electric_snare => ( is => 'ro', default => sub { 40 } );
has clap => ( is => 'ro', default => sub { 39 } );
has open_hh => ( is => 'ro', default => sub { 46 } );
has closed_hh => ( is => 'ro', default => sub { 42 } );
has pedal_hh => ( is => 'ro', default => sub { 44 } );
has crash1 => ( is => 'ro', default => sub { 49 } );
has crash2 => ( is => 'ro', default => sub { 57 } );
has splash => ( is => 'ro', default => sub { 55 } );
has china => ( is => 'ro', default => sub { 52 } );
has ride1 => ( is => 'ro', default => sub { 51 } );
has ride2 => ( is => 'ro', default => sub { 59 } );
has ride_bell => ( is => 'ro', default => sub { 53 } );
has hi_tom => ( is => 'ro', default => sub { 50 } );
has hi_mid_tom => ( is => 'ro', default => sub { 48 } );
has low_mid_tom => ( is => 'ro', default => sub { 47 } );
has low_tom => ( is => 'ro', default => sub { 45 } );
has hi_floor_tom => ( is => 'ro', default => sub { 43 } );
has low_floor_tom => ( is => 'ro', default => sub { 41 } );
has tambourine => ( is => 'ro', default => sub { 54 } );
has cowbell => ( is => 'ro', default => sub { 56 } );
has vibraslap => ( is => 'ro', default => sub { 58 } );
has hi_bongo => ( is => 'ro', default => sub { 60 } );
has low_bongo => ( is => 'ro', default => sub { 61 } );
has mute_hi_conga => ( is => 'ro', default => sub { 62 } );
has open_hi_conga => ( is => 'ro', default => sub { 63 } );
has low_conga => ( is => 'ro', default => sub { 64 } );
has high_timbale => ( is => 'ro', default => sub { 65 } );
has low_timbale => ( is => 'ro', default => sub { 66 } );
has high_agogo => ( is => 'ro', default => sub { 67 } );
has low_agogo => ( is => 'ro', default => sub { 68 } );
has cabasa => ( is => 'ro', default => sub { 69 } );
has maracas => ( is => 'ro', default => sub { 70 } );
has short_whistle => ( is => 'ro', default => sub { 71 } );
has long_whistle => ( is => 'ro', default => sub { 72 } );
has short_guiro => ( is => 'ro', default => sub { 73 } );
has long_guiro => ( is => 'ro', default => sub { 74 } );
has claves => ( is => 'ro', default => sub { 75 } );
has hi_wood_block => ( is => 'ro', default => sub { 76 } );
has low_wood_block => ( is => 'ro', default => sub { 77 } );
has mute_cuica => ( is => 'ro', default => sub { 78 } );
has open_cuica => ( is => 'ro', default => sub { 79 } );
has mute_triangle => ( is => 'ro', default => sub { 80 } );
has open_triangle => ( is => 'ro', default => sub { 81 } );
has whole => (is => 'ro', default => sub { 'wn' });
has triplet_whole => (is => 'ro', default => sub { 'twn' });
has dotted_whole => (is => 'ro', default => sub { 'dwn' });
has double_dotted_whole => (is => 'ro', default => sub { 'ddwn' });
has half => (is => 'ro', default => sub { 'hn' });
has triplet_half => (is => 'ro', default => sub { 'thn' });
has dotted_half => (is => 'ro', default => sub { 'dhn' });
has double_dotted_half => (is => 'ro', default => sub { 'ddhn' });
has quarter => (is => 'ro', default => sub { 'qn' });
has triplet_quarter => (is => 'ro', default => sub { 'tqn' });
has dotted_quarter => (is => 'ro', default => sub { 'dqn' });
has double_dotted_quarter => (is => 'ro', default => sub { 'ddqn' });
has eighth => (is => 'ro', default => sub { 'en' });
has triplet_eighth => (is => 'ro', default => sub { 'ten' });
has dotted_eighth => (is => 'ro', default => sub { 'den' });
has double_dotted_eighth => (is => 'ro', default => sub { 'dden' });
has sixteenth => (is => 'ro', default => sub { 'sn' });
has triplet_sixteenth => (is => 'ro', default => sub { 'tsn' });
has dotted_sixteenth => (is => 'ro', default => sub { 'dsn' });
has double_dotted_sixteenth => (is => 'ro', default => sub { 'ddsn' });
has thirtysecond => (is => 'ro', default => sub { 'xn' });
has triplet_thirtysecond => (is => 'ro', default => sub { 'txn' });
has dotted_thirtysecond => (is => 'ro', default => sub { 'dxn' });
has double_dotted_thirtysecond => (is => 'ro', default => sub { 'ddxn' });
has sixtyfourth => (is => 'ro', default => sub { 'yn' });
has triplet_sixtyfourth => (is => 'ro', default => sub { 'tyn' });
has dotted_sixtyfourth => (is => 'ro', default => sub { 'dyn' });
has double_dotted_sixtyfourth => (is => 'ro', default => sub { 'ddyn' });
has onetwentyeighth => (is => 'ro', default => sub { 'zn' });
has triplet_onetwentyeighth => (is => 'ro', default => sub { 'tzn' });
has dotted_onetwentyeighth => (is => 'ro', default => sub { 'dzn' });
has double_dotted_onetwentyeighth => (is => 'ro', default => sub { 'ddzn' });
sub note {
my ($self, @spec) = @_;
my $size = $spec[0] =~ /^d(\d+)$/ ? $1 / ticks($self->score) : dura_size($spec[0]);
# warn __PACKAGE__,' L',__LINE__,' ',,"$spec[0]\n";
# warn __PACKAGE__,' L',__LINE__,' ',,"$size\n";
$self->counter( $self->counter + $size );
return $self->score->n(@spec);
}
sub accent_note {
my $self = shift;
my $accent = shift;
my $resume = $self->score->Volume;
$self->score->Volume($accent);
$self->note(@_);
$self->score->Volume($resume);
}
sub rest {
my ($self, @spec) = @_;
my $size = $spec[0] =~ /^d(\d+)$/ ? $1 / ticks($self->score) : dura_size($spec[0]);
#warn __PACKAGE__,' L',__LINE__,' ',,"$spec[0] => $size\n";
$self->counter( $self->counter + $size );
return $self->score->r(@spec);
}
sub count_in {
my ($self, $args) = @_;
my $bars = $self->bars;
my $patch = $self->pedal_hh;
my $accent = $self->closed_hh;
if ($args && ref $args) {
$bars = $args->{bars} if defined $args->{bars};
$patch = $args->{patch} if defined $args->{patch};
$accent = $args->{accent} if defined $args->{accent};
}
elsif ($args) {
$bars = $args; # given a simple integer
}
my $j = 1;
for my $i ( 1 .. $self->beats * $bars ) {
if ($i == $self->beats * $j - $self->beats + 1) {
$self->accent_note( 127, $self->quarter, $accent );
$j++;
}
else {
$self->note( $self->quarter, $patch );
}
}
}
sub metronome3 {
my $self = shift;
my $bars = shift || $self->bars;
my $cymbal = shift || $self->closed_hh;
my $tempo = shift || $self->quarter;
my $swing = shift || 50; # percent
my $x = dura_size($tempo) * ticks($self->score);
my $y = sprintf '%0.f', ($swing / 100) * $x;
my $z = $x - $y;
for ( 1 .. $bars ) {
$self->note( "d$x", $cymbal, $self->kick );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
$self->note( "d$x", $cymbal, $self->snare );
}
}
sub metronome4 {
my $self = shift;
my $bars = shift || $self->bars;
my $cymbal = shift || $self->closed_hh;
my $tempo = shift || $self->quarter;
my $swing = shift || 50; # percent
my $x = dura_size($tempo) * ticks($self->score);
my $y = sprintf '%0.f', ($swing / 100) * $x;
my $z = $x - $y;
for my $n ( 1 .. $bars ) {
$self->note( "d$x", $cymbal, $self->kick );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
$self->note( "d$x", $cymbal, $self->snare );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
}
}
sub metronome5 {
my $self = shift;
my $bars = shift || $self->bars;
my $cymbal = shift || $self->closed_hh;
my $tempo = shift || $self->quarter;
my $swing = shift || 50; # percent
my $x = dura_size($tempo) * ticks($self->score);
my $half = $x / 2;
my $y = sprintf '%0.f', ($swing / 100) * $x;
my $z = $x - $y;
for my $n (1 .. $bars) {
$self->note( "d$x", $cymbal, $self->kick );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
$self->note( "d$x", $cymbal, $self->snare );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
if ($n % 2) {
$self->note("d$x", $cymbal);
}
else {
$self->note("d$half", $cymbal);
$self->note("d$half", $self->kick);
}
}
}
sub metronome6 {
my $self = shift;
my $bars = shift || $self->bars;
my $cymbal = shift || $self->closed_hh;
my $tempo = shift || $self->quarter;
my $swing = shift || 50; # percent
my $x = dura_size($tempo) * ticks($self->score);
my $y = sprintf '%0.f', ($swing / 100) * $x;
my $z = $x - $y;
for my $n (1 .. $bars) {
$self->note( "d$x", $cymbal, $self->kick );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
$self->note( "d$x", $cymbal );
$self->note( "d$x", $cymbal, $self->snare );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
$self->note( "d$x", $cymbal );
}
}
sub metronome7 {
my $self = shift;
my $bars = shift || $self->bars;
my $cymbal = shift || $self->closed_hh;
my $tempo = shift || $self->quarter;
my $swing = shift || 50; # percent
my $x = dura_size($tempo) * ticks($self->score);
my $y = sprintf '%0.f', ($swing / 100) * $x;
my $z = $x - $y;
for my $n (1 .. $bars) {
$self->note( "d$x", $cymbal, $self->kick );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
$self->note( "d$x", $cymbal );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal, $self->kick );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal, $self->kick );
}
$self->note( "d$x", $cymbal, $self->snare );
if ( $swing > STRAIGHT ) {
$self->note( "d$y", $cymbal );
$self->note( "d$z", $cymbal );
}
else {
$self->note( "d$x", $cymbal );
}
$self->note( "d$x", $cymbal );
}
}
sub metronome44 {
my $self = shift;
my $bars = shift || $self->bars;
my $flag = shift // 0;
my $cymbal = shift || $self->closed_hh;
my $i = 0;
for my $n ( 1 .. $self->beats * $bars ) {
if ( $n % 2 == 0 )
{
$self->note( $self->quarter, $cymbal, $self->snare );
}
else {
if ( $flag == 0 )
{
$self->note( $self->quarter, $cymbal, $self->kick );
}
else
{
if ( $i % 2 == 0 )
{
$self->note( $self->quarter, $cymbal, $self->kick );
}
else
{
$self->note( $self->eighth, $cymbal, $self->kick );
$self->note( $self->eighth, $self->kick );
}
}
$i++;
}
}
}
sub flam {
my ($self, $spec, $grace, $patch, $accent) = @_;
$grace ||= $self->snare;
$patch ||= $self->snare;
my $x = $MIDI::Simple::Length{$spec};
my $y = $MIDI::Simple::Length{ $self->sixtyfourth };
my $z = sprintf '%0.f', ($x - $y) * ticks($self->score);
$accent ||= sprintf '%0.f', $self->score->Volume / 2;
if ($grace eq 'r') {
$self->rest($self->sixtyfourth);
}
else {
$self->accent_note($accent, $self->sixtyfourth, $grace);
}
$self->note('d' . $z, $patch);
}
sub roll {
my ($self, $length, $spec, $patch) = @_;
$patch ||= $self->snare;
my $x = $MIDI::Simple::Length{$length};
my $y = $MIDI::Simple::Length{$spec};
my $z = sprintf '%0.f', $x / $y;
$self->note($spec, $patch) for 1 .. $z;
}
sub crescendo_roll {
my ($self, $span, $length, $spec, $patch) = @_;
$patch ||= $self->snare;
my ($i, $j, $k) = @$span;
my $x = $MIDI::Simple::Length{$length};
my $y = $MIDI::Simple::Length{$spec};
my $z = sprintf '%0.f', $x / $y;
if ($k) {
my $bezier = Math::Bezier->new(
1, $i,
$z, $i,
$z, $j,
);
for (my $n = 0; $n <= 1; $n += (1 / ($z - 1))) {
my (undef, $v) = $bezier->point($n);
$v = sprintf '%0.f', $v;
# warn(__PACKAGE__,' ',__LINE__," $n INC: $v\n");
$self->accent_note($v, $spec, $patch);
}
}
else {
my $v = sprintf '%0.f', ($j - $i) / ($z - 1);
# warn(__PACKAGE__,' ',__LINE__," VALUE: $v\n");
for my $n (1 .. $z) {
if ($n == $z) {
if ($i < $j) {
$i += $j - $i;
}
elsif ($i > $j) {
$i -= $i - $j;
}
}
# warn(__PACKAGE__,' ',__LINE__," $n INC: $i\n");
$self->accent_note($i, $spec, $patch);
$i += $v;
}
}
}
sub pattern {
my ( $self, %args ) = @_;
$args{instrument} ||= $self->snare;
$args{patterns} ||= [];
$args{beats} ||= $self->beats;
$args{negate} ||= 0;
$args{repeat} ||= 1;
return unless @{ $args{patterns} };
# set size and duration
my $size;
if ( $args{duration} ) {
$size = dura_size( $args{duration} ) || 1;
}
else {
$size = 4 / length( $args{patterns}->[0] );
my $dump = reverse_dump('length');
$args{duration} = $dump->{$size} || $self->quarter;
}
# set the default beat-string variations
$args{vary} ||= {
0 => sub { $self->rest( $args{duration} ) },
1 => sub { $self->note( $args{duration}, $args{instrument} ) },
};
for my $pattern (@{ $args{patterns} }) {
$pattern =~ tr/01/10/ if $args{negate};
next if $pattern =~ /^0+$/;
for ( 1 .. $args{repeat} ) {
for my $bit ( split //, $pattern ) {
$args{vary}{$bit}->($self, %args);
}
}
}
}
sub sync_patterns {
my ($self, %patterns) = @_;
my $master_duration = delete $patterns{duration};
my @subs;
for my $instrument (keys %patterns) {
push @subs, sub {
$self->pattern(
instrument => $instrument,
patterns => $patterns{$instrument},
$master_duration ? (duration => $master_duration) : (),
);
},
}
$self->sync(@subs);
}
sub add_fill {
my ($self, $fill, %patterns) = @_;
$fill ||= sub {
return {
duration => 8,
$self->open_hh => '000',
$self->snare => '111',
$self->kick => '000',
};
};
my $fill_patterns = $fill->($self);
print 'Fill: ', ddc($fill_patterns) if $self->verbose;
my $fill_duration = delete $fill_patterns->{duration} || 8;
my $fill_length = length((values %$fill_patterns)[0]);
my %lengths;
for my $instrument (keys %patterns) {
$lengths{$instrument} = sum0 map { length $_ } @{ $patterns{$instrument} };
}
my $lcm = _multilcm($fill_duration, values %lengths);
print "LCM: $lcm\n" if $self->verbose;
my $size = 4 / $lcm;
my $dump = reverse_dump('length');
my $master_duration = $dump->{$size} || $self->eighth; # XXX this || is not right
print "Size: $size, Duration: $master_duration\n" if $self->verbose;
my $fill_chop = $fill_duration == $lcm
? $fill_length
: int($lcm / $fill_length) + 1;
print "Chop: $fill_chop\n" if $self->verbose;
my %fresh_patterns;
for my $instrument (keys %patterns) {
# get a single "flattened" pattern as an arrayref
my $pattern = [ map { split //, $_ } @{ $patterns{$instrument} } ];
# the fresh pattern is possibly upsized with the LCM
$fresh_patterns{$instrument} = @$pattern < $lcm
? [ join '', @{ upsize($pattern, $lcm) } ]
: [ join '', @$pattern ];
}
print 'Patterns: ', ddc(\%fresh_patterns) if $self->verbose;
my %replacement;
for my $instrument (keys %$fill_patterns) {
# get a single "flattened" pattern as a zero-pre-padded arrayref
my $pattern = [ split //, sprintf '%0*s', $fill_duration, $fill_patterns->{$instrument} ];
# the fresh pattern string is possibly upsized with the LCM
my $fresh = @$pattern < $lcm
? join '', @{ upsize($pattern, $lcm) }
: join '', @$pattern;
# the replacement string is the tail of the fresh pattern string
$replacement{$instrument} = substr $fresh, -$fill_chop;
}
print 'Replacements: ', ddc(\%replacement) if $self->verbose;
my %replaced;
for my $instrument (keys %fresh_patterns) {
# get the string to replace
my $string = join '', @{ $fresh_patterns{$instrument} };
# replace the tail of the string
my $pos = length $replacement{$instrument};
substr $string, -$pos, $pos, $replacement{$instrument};
print "$instrument: $string\n" if $self->verbose;
# prepare the replaced pattern for syncing
$replaced{$instrument} = [ $string ];
}
$self->sync_patterns(
%replaced,
duration => $master_duration,
);
return \%replaced;
}
sub set_time_sig {
my ($self, $signature, $set) = @_;
$self->signature($signature) if $signature;
$set //= 1;
if ($set) {
my ($beats, $divisions) = split /\//, $self->signature;
$self->beats($beats);
$self->divisions($divisions);
}
set_time_signature($self->score, $self->signature);
}
sub set_bpm {
my ($self, $bpm) = @_;
$self->bpm($bpm);
$self->score->set_tempo( int( 60_000_000 / $self->bpm ) );
}
sub set_channel {
my ($self, $channel) = @_;
$channel //= 9;
$self->channel($channel);
$self->score->noop( 'c' . $channel );
}
sub set_volume {
my ($self, $volume) = @_;
$volume ||= 0;
$self->volume($volume);
$self->score->noop( 'V' . $volume );
}
sub sync {
my $self = shift;
$self->score->synch(@_);
}
sub write {
my $self = shift;
$self->score->write_score( $self->file );
}
sub timidity_cfg {
my ($self, $config_file) = @_;
die 'No soundfont defined' unless $self->soundfont;
my $cfg = timidity_conf($self->soundfont, $config_file);
return $cfg;
}
sub play_with_timidity {
my ($self, $config) = @_;
play_timidity($self->score, $self->file, $self->soundfont, $config);
}
sub play_with_fluidsynth {
my ($self, $config) = @_;
play_fluidsynth($self->score, $self->file, $self->soundfont, $config);
}
sub _gcf {
my ($x, $y) = @_;
($x, $y) = ($y, $x % $y) while $y;
return $x;
}
sub _lcm {
return($_[0] * $_[1] / _gcf($_[0], $_[1]));
}
sub _multilcm {
my $x = shift;
$x = _lcm($x, shift) while @_;
return $x;
}
1;
__END__
=pod
=encoding UTF-8
=head1 NAME
MIDI::Drummer::Tiny - Glorified metronome
=head1 VERSION
version 0.5012
=head1 SYNOPSIS
use MIDI::Drummer::Tiny;
my $d = MIDI::Drummer::Tiny->new(
file => 'drums.mid',
bpm => 100,
volume => 100,
signature => '5/4',
bars => 8,
reverb => 0,
soundfont => '/you/soundfonts/TR808.sf2', # option
#kick => 36, # Override default patch
#snare => 40, # "
);
$d->metronome5;
$d->set_time_sig('4/4');
$d->count_in(1); # Closed hi-hat for 1 bar
$d->metronome4($d->bars, $d->closed_hh, $d->eighth, 60); # swing!
$d->rest($d->whole);
$d->flam($d->quarter, $d->snare);
$d->crescendo_roll([50, 127, 1], $d->eighth, $d->thirtysecond);
$d->note($d->sixteenth, $d->crash1);
$d->accent_note(127, $d->sixteenth, $d->crash2);
# Alternate kick and snare
$d->note($d->quarter, $d->open_hh, $_ % 2 ? $d->kick : $d->snare)
for 1 .. $d->beats * $d->bars;
# Same but with beat-strings:
$d->sync_patterns(
$d->open_hh => [ '1111' ],
$d->snare => [ '0101' ],
$d->kick => [ '1010' ],
) for 1 .. $d->bars;
my $patterns = [
your_function(5, 16), # e.g. a euclidean function
your_function(7, 16), # ...
];
$d->pattern( instrument => $d->kick, patterns => $patterns ); # see doc...
$d->add_fill('...'); # see doc...
print 'Count: ', $d->counter, "\n";
# As a convenience, and sometimes necessity:
$d->set_bpm(200); # handy for tempo changes
$d->set_channel; # reset back to 9 if ever changed
$d->timidity_cfg('timidity-drummer.cfg');
$d->write;
# OR:
$d->play_with_timidity;
# OR:
$d->play_with_fluidsynth;
=head1 DESCRIPTION
This module provides handy defaults and tools to produce a MIDI score
with drum parts. It is full of tools to construct a score with drum
parts. It is not a traditional "drum machine." Rather, it contains
methods to construct a drum machine, or play "as a drummer might."
Below, the term "spec" refers to a note length duration, like an
eighth or quarter note, for instance.
=for Pod::Coverage BUILD
=head1 ATTRIBUTES
=head2 verbose
Default: C<0>
=head2 file
Default: C<MIDI-Drummer.mid>
=head2 score
Default: C<MIDI::Simple-E<gt>new_score>
=head2 soundfont
$soundfont = $tabla->soundfont;
The file location, where a soundfont lives.
=head2 reverb
Default: C<15>
=head2 channel
Default: C<9>
=head2 volume
Default: C<100>
=head2 bpm
Default: C<120>
=head2 bars
Default: C<4>
=head2 signature
Default: C<4/4>
B<beats> / B<divisions>
=head2 beats
Computed from the B<signature>, if not given in the constructor.
Default: C<4>
=head2 divisions
Computed from the B<signature>.
Default: C<4>
=head2 counter
$d->counter( $d->counter + $duration );
$count = $d->counter;
Beat counter of durations, where a quarter-note is equal to 1. An
eighth-note is 0.5, etc.
This is automatically accumulated each time a C<rest> or C<note> is
added to the score.
=head1 KIT
=over 4
=item click, bell (metronome)
=item open_hh, closed_hh, pedal_hh
=item crash1, crash2, splash, china
=item ride1, ride2, ride_bell
=item snare, acoustic_snare, electric_snare, side_stick, clap
Where the B<snare> is by default the same as the B<acoustic_snare> but
can be overridden with the B<electric_snare> (C<'n40'>).
=item hi_tom, hi_mid_tom, low_mid_tom, low_tom, hi_floor_tom, low_floor_tom
=item kick, acoustic_bass, electric_bass
Where the B<kick> is by default the same as the B<acoustic_bass> but
can be overridden with the B<electric_bass> (C<'n36'>).
=item tambourine, cowbell, vibraslap
=item hi_bongo, low_bongo, mute_hi_conga, open_hi_conga, low_conga, high_timbale, low_timbale
=item high_agogo, low_agogo, cabasa, maracas, short_whistle, long_whistle, short_guiro, long_guiro, claves, hi_wood_block, low_wood_block, mute_cuica, open_cuica
=item mute_triangle, open_triangle
=back
=head1 DURATIONS
=over 4
=item whole, triplet_whole, dotted_whole, double_dotted_whole
=item half, triplet_half, dotted_half, double_dotted_half
=item quarter, triplet_quarter, dotted_quarter, double_dotted_quarter
=item eighth, triplet_eighth, dotted_eighth, double_dotted_eighth
=item sixteenth, triplet_sixteenth, dotted_sixteenth, double_dotted_sixteenth
=item thirtysecond, triplet_thirtysecond, dotted_thirtysecond, double_dotted_thirtysecond
=item sixtyfourth, triplet_sixtyfourth, dotted_sixtyfourth, double_dotted_sixtyfourth
=item onetwentyeighth, triplet_onetwentyeighth, dotted_onetwentyeighth, double_dotted_onetwentyeighth
=back
=head1 METHODS
=head2 new
$d = MIDI::Drummer::Tiny->new(%arguments);
Return a new C<MIDI::Drummer::Tiny> object and add a time signature
event to the score.
=head2 note
$d->note( $d->quarter, $d->closed_hh, $d->kick );
$d->note( 'qn', 42, 35 ); # Same thing
Add notes to the score.
This method takes the same arguments as L<MIDI::Simple/"Parameters for n/r/noop">.
It also keeps track of the beat count with the C<counter> attribute.
=head2 accent_note
$d->accent_note($accent_value, $d->sixteenth, $d->snare);
Play an accented note.
For instance, this can be a "ghosted note", where the B<accent> is a
smaller number (< 50). Or a note that is greater than the normal
score volume.
=head2 rest
$d->rest( $d->quarter );
Add a rest to the score.
This method takes the same arguments as L<MIDI::Simple/"Parameters for n/r/noop">.
It also keeps track of the beat count with the C<counter> attribute.
=head2 count_in
$d->count_in;
$d->count_in($bars);
$d->count_in({ bars => $bars, patch => $patch });
Play a patch for the number of beats times the number of bars.
If no bars are given, the object setting is used. If no patch is
given, the closed hihat is used.
=head2 metronome3
$d->metronome3;
$d->metronome3($bars);
$d->metronome3($bars, $cymbal);
$d->metronome3($bars, $cymbal, $tempo);
$d->metronome3($bars, $cymbal, $tempo, $swing);
Add a steady 3/x beat to the score.
Defaults for all metronome methods:
bars: The object B<bars>
cymbal: B<closed_hh>
tempo: B<quarter-note>
swing: 50 percent = straight-time
=head2 metronome4
$d->metronome4;
$d->metronome4($bars);
$d->metronome4($bars, $cymbal);
$d->metronome4($bars, $cymbal, $tempo);
$d->metronome4($bars, $cymbal, $tempo, $swing);
Add a steady 4/x beat to the score.
=head2 metronome5
$d->metronome5;
$d->metronome5($bars);
$d->metronome5($bars, $cymbal);
$d->metronome5($bars, $cymbal, $tempo);
$d->metronome5($bars, $cymbal, $tempo, $swing);
Add a 5/x beat to the score.
=head2 metronome6
$d->metronome6;
$d->metronome6($bars);
$d->metronome6($bars, $cymbal);
$d->metronome6($bars, $cymbal, $tempo);
$d->metronome6($bars, $cymbal, $tempo, $swing);
Add a 6/x beat to the score.
=head2 metronome7
$d->metronome7;
$d->metronome7($bars);
$d->metronome7($bars, $cymbal);
$d->metronome7($bars, $cymbal, $tempo);
$d->metronome7($bars, $cymbal, $tempo, $swing);
Add a 7/x beat to the score.
=head2 metronome44
$d->metronome44;
$d->metronome44($bars);
$d->metronome44($bars, $flag);
$d->metronome44($bars, $flag, $cymbal);
Add a steady quarter-note based 4/4 beat to the score.
If a B<flag> is provided the beat is modified to include alternating
eighth-note kicks.
=head2 flam
$d->flam($spec);
$d->flam( $spec, $grace_note );
$d->flam( $spec, $grace_note, $patch );
$d->flam( $spec, $grace_note, $patch, $accent );
Add a "flam" to the score, where a ghosted 64th gracenote is played
before the primary note.
If not provided the B<snare> is used for the B<grace> and B<patch>
patches. Also, 1/2 of the score volume is used for the B<accent>
if that is not given.
If the B<grace> note is given as a literal C<'r'>, rest instead of
adding a note to the score.
=head2 roll
$d->roll( $length, $spec );
$d->roll( $length, $spec, $patch );
Add a drum roll to the score, where the B<patch> is played for
duration B<length> in B<spec> increments.
If not provided the B<snare> is used for the B<patch>.
=head2 crescendo_roll
$d->crescendo_roll( [$start, $end, $bezier], $length, $spec );
$d->crescendo_roll( [$start, $end, $bezier], $length, $spec, $patch );
Add a drum roll to the score, where the B<patch> is played for
duration B<length> in B<spec> notes, at increasing or decreasing
volumes from B<start> to B<end>.
If not provided the B<snare> is used for the B<patch>.
If true, the B<bezier> flag will render the crescendo with a curve,
rather than as a straight line.
| *
| *
vol | *
| *
|*
---------------
time
=head2 pattern
$d->pattern( patterns => \@patterns );
$d->pattern( patterns => \@patterns, instrument => $d->kick );
$d->pattern( patterns => \@patterns, instrument => $d->kick, %options );
Play a given set of beat B<patterns> with the given B<instrument>.
The B<patterns> are an arrayref of "beat-strings". By default these
are made of contiguous ones and zeros, meaning "strike" or "rest".
For example:
patterns => [qw( 0101 0101 0110 0110 )],
This method accumulates the number of beats in the object's B<counter>
attribute.
The B<vary> option is a hashref of coderefs, keyed by single character
tokens, like the digits 0-9. Each coderef duration should add up to
the given B<duration> option. The single argument to the coderefs is
the object itself and may be used as: C<my $self = shift;> in yours.
These patterns can be generated with any custom function, as in the
L</SYNOPSIS>. For instance, you could use the L<Creating::Rhythms>
module to generate Euclidean patterns.
Defaults:
instrument: snare
patterns: [] (i.e. empty!)
Options:
duration: quarter-note
beats: given by constructor
repeat: 1
negate: 0 (flip the bit values)
vary:
0 => sub { $self->rest( $args{duration} ) },
1 => sub { $self->note( $args{duration}, $args{instrument} ) },
=head2 sync_patterns
$d->sync_patterns( $instrument1 => $patterns1, $inst2 => $pats2, ... );
$d->sync_patterns(
$d->open_hh => [ '11111111') ],
$d->snare => [ '0101' ],
$d->kick => [ '1010' ],
duration => $d->eighth, # render all notes at this level of granularity
) for 1 .. $d->bars;
Execute the C<pattern> method for multiple voices.
If a C<duration> is provided, this will be used for each pattern
(primarily for the B<add_fill> method).
=head2 add_fill
$d->add_fill( $fill, $instrument1 => $patterns1, $inst2 => $pats2, ... );
$d->add_fill(
sub {
my $self = shift;
return {
duration => 16, # sixteenth note fill
$self->open_hh => '00000000',
$self->snare => '11111111',
$self->kick => '00000000',
};
},
$d->open_hh => [ '11111111' ], # example phrase
$d->snare => [ '0101' ], # "
$d->kick => [ '1010' ], # "
);
Add a fill to the beat pattern. That is, replace the end of the given
beat-string phrase with a fill. The fill is given as the first
argument and should be a coderef that returns a hashref. The default
is a three-note, eighth-note snare fill.
=head2 set_time_sig
$d->set_time_sig;
$d->set_time_sig('5/4');
$d->set_time_sig( '5/4', 0 );
Add a time signature event to the score, and reset the B<beats> and
B<divisions> object attributes.
If a ratio argument is given, set the B<signature> object attribute to
it. If the 2nd argument flag is C<0>, the B<beats> and B<divisions>
are B<not> reset.
=head2 set_bpm
$d->set_bpm($bpm);
Reset the beats per minute.
=head2 set_channel
$d->set_channel;
$d->set_channel($channel);
Reset the channel to C<9> by default, or the given argument if
different.
=head2 set_volume
$d->set_volume;
$d->set_volume($volume);
Set the volume to the given argument (0-127).
If not given a B<volume> argument, this method mutes (sets to C<0>).
=head2 sync
$d->sync(@code_refs);
This is a simple pass-through to the B<score> C<synch> method.
This allows simultaneous playing of multiple "tracks" defined by code
references.
=head2 write
Output the score as a MIDI file with the module L</file> attribute as
the file name.
=head2 timidity_cfg
$timidity_conf = $d->timidity_cfg;
$d->timidity_cfg($config_file);
Return a timidity.cfg paragraph to use a defined B<soundfont>
attribute. If a B<config_file> is given, the timidity configuration is
written to that file.
=head2 play_with_timidity
$d->play_with_timidity;
$d->play_with_timidity($config_file);
Play the score with C<timidity>.
If there is a B<soundfont> attribute, either the given B<config_file>
or C<timidity-midi-util.cfg> is used for the timidity configuration.
If a soundfont is not defined, a timidity configuration file is not
rendered.
See L<MIDI::Util/play_timidity> for more details.
=head2 play_with_fluidsynth
$d->play_with_fluidsynth;
$d->play_with_fluidsynth(\@config);
Play the score with C<fluidsynth>.
See L<MIDI::Util/play_fluidsynth> for more details.
=head1 SEE ALSO
The F<t/*> test file and the F<eg/*> programs in this distribution.
Also F<eg/drum-fills-advanced> in the L<Music::Duration::Partition>
distribution.
L<Data::Dumper::Compact>
L<List::Util>
L<Math::Bezier>
L<MIDI::Util>
L<Moo>
L<Music::Duration>
L<Music::RhythmSet::Util>
=head1 AUTHOR
Gene Boggs <gene.boggs@gmail.com>
=head1 COPYRIGHT AND LICENSE
This software is copyright (c) 2014-2025 by Gene Boggs.
This is free software; you can redistribute it and/or modify it under
the same terms as the Perl 5 programming language system itself.
=cut