#include <string.h>
#define lzio_c
#define LUA_CORE
#include "lua.h"
#include "llimits.h"
#include "lmem.h"
#include "lstate.h"
#include "lzio.h"
int
luaZ_fill (ZIO *z) {
size_t
size;
lua_State *L = z->L;
const
char
*buff;
lua_unlock(L);
buff = z->reader(L, z->data, &size);
lua_lock(L);
if
(buff == NULL || size == 0)
return
EOZ;
z->n = size - 1;
z->p = buff;
return
char2int(*(z->p++));
}
int
luaZ_lookahead (ZIO *z) {
if
(z->n == 0) {
if
(luaZ_fill(z) == EOZ)
return
EOZ;
else
{
z->n++;
z->p--;
}
}
return
char2int(*z->p);
}
void
luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
void
*data) {
z->L = L;
z->reader = reader;
z->data = data;
z->n = 0;
z->p = NULL;
}
size_t
luaZ_read (ZIO *z,
void
*b,
size_t
n) {
while
(n) {
size_t
m;
if
(luaZ_lookahead(z) == EOZ)
return
n;
m = (n <= z->n) ? n : z->n;
memcpy
(b, z->p, m);
z->n -= m;
z->p += m;
b = (
char
*)b + m;
n -= m;
}
return
0;
}
char
*luaZ_openspace (lua_State *L, Mbuffer *buff,
size_t
n) {
if
(n > buff->buffsize) {
if
(n < LUA_MINBUFFER) n = LUA_MINBUFFER;
luaZ_resizebuffer(L, buff, n);
}
return
buff->buffer;
}