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NAME

Paws::GameLift::ResourceCreationLimitPolicy

USAGE

This class represents one of two things:

Arguments in a call to a service

Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.

As an example, if Att1 is expected to be a Paws::GameLift::ResourceCreationLimitPolicy object:

  $service_obj->Method(Att1 => { NewGameSessionsPerCreator => $value, ..., PolicyPeriodInMinutes => $value  });

Results returned from an API call

Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::ResourceCreationLimitPolicy object:

  $result = $service_obj->Method(...);
  $result->Att1->NewGameSessionsPerCreator

DESCRIPTION

Policy that limits the number of game sessions a player can create on the same fleet. This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".

The policy is evaluated when a player tries to create a new game session. For example, with a policy of 10 new game sessions and a time period of 60 minutes, on receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes.

ATTRIBUTES

NewGameSessionsPerCreator => Int

  Maximum number of game sessions that an individual can create during
the policy period.

PolicyPeriodInMinutes => Int

  Time span used in evaluating the resource creation limit policy.

SEE ALSO

This class forms part of Paws, describing an object used in Paws::GameLift

BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues