Games::Risk::AI::Blitzkrieg - easy ai that does blitzkrieg attacks
my $ai = Games::Risk::AI::Blitzkrieg->new(\%params);
This module implements a quite easy ai for risk, that plays according to a blitzkrieg strategy. It will piles up new armies in one country, and then follow a random path from this attack base.
This class implements (or inherits) all of those methods (further described in Games::Risk::AI):
Games::Risk::AI
attack()
attack_move()
description()
difficulty()
move_armies()
place_armies()
Games::Risk::AI, Games::Risk.
Jerome Quelin, <jquelin at cpan.org>
<jquelin at cpan.org>
Copyright (c) 2008 Jerome Quelin, all rights reserved.
This program is free software; you can redistribute it and/or modify it under the terms of the GNU GPLv3+.
To install Games::Risk, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::Risk
CPAN shell
perl -MCPAN -e shell install Games::Risk
For more information on module installation, please visit the detailed CPAN module installation guide.