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use strict;
=head1 NAME
Algorithm::Metric::Chessboard::Wormhole - Model a wormhole for Algorithm::Metric::Chessboard.
=head1 DESCRIPTION
See L<Algorithm::Metric::Chessboard>.
=head1 METHODS
=over
=item B<new>
my $wormhole =
Algorithm::Metric::Chessboard::Wormhole->new(
x => 5,
y => 30,
id => "Warp Gate",
);
C<x> and C<y> are mandatory. C<id> is optional; it's not used
internally but is provided as a space for you to store any id you
like, in case your program is interested in which wormholes were used
in a journey.
=cut
sub new {
my ($class, %args) = @_;
my $self = {};
bless $self, $class;
$self->x( $args{x} );
$self->y( $args{y} );
$self->id( $args{id} );
return $self;
}
sub x {
my ($self, $value) = @_;
$self->{x} = $value if $value;
return $self->{x};
}
sub y {
my ($self, $value) = @_;
$self->{y} = $value if $value;
return $self->{y};
}
sub id {
my ($self, $value) = @_;
$self->{id} = $value if $value;
return $self->{id};
}
=back
=head1 AUTHOR
Kake Pugh (kake@earth.li).
=head1 COPYRIGHT
Copyright (C) 2004 Kake Pugh. All Rights Reserved.
This module is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.
=cut
1;