Games::Nintendo::Mario::SMB3 - a class for fuzzy-tailed Italian plumbers
version 0.205
use Games::Nintendo::Mario::SMB3; my $hero = new Games::Nintendo::Mario::SMB name => 'Mario', state => 'hammer'; $hero->powerup('mushroom'); # Nothing happens. $hero->damage; # back to super print "It's-a me! ", $hero->name, "!\n"; # 'Super Mario' $hero->powerup('frogsuit'); # Nothing happens. $hero->damage for (1 .. 2); # cue the Mario Death Music
This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in Super Mario Brothers 3. All of the methods described in the Mario interface exist as documented.
The plumber may be named Mario or Luigi.
The plumber's state may be any of: normal, super, fire, raccoon, tanooki, hammer, frog, or pwing
normal
super
fire
raccoon
tanooki
hammer
frog
pwing
Valid powerups are: mushroom, flower, leaf, tanookisuit, hammersuit, frogsuit, or pwing
mushroom
flower
leaf
tanookisuit
hammersuit
frogsuit
games
This ruleset reflects Mario in Super Mario Bros. 3.
Ricardo SIGNES <rjbs@cpan.org>
Copyright 2003 by Ricardo SIGNES <rjbs@cpan.org>
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
See http://www.perl.com/perl/misc/Artistic.html
To install Games::Nintendo::Mario, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::Nintendo::Mario
CPAN shell
perl -MCPAN -e shell install Games::Nintendo::Mario
For more information on module installation, please visit the detailed CPAN module installation guide.