Games::Nintendo::Mario::NSMB - a class for stylus-enabled Italian plumbers
version 0.207
use Games::Nintendo::Mario::NSMB; my $hero = Games::Nintendo::Mario::SMB->new( name => 'Luigi', state => 'normal', ); $hero->powerup('mushroom'); # doop doop doop! $hero->powerup('flower'); # change clothes $hero->damage for (1 .. 2); # cue the Mario Death Music
This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in New Super Mario Brothers. All of the methods described in the Mario interface exist as documented.
The plumber may be named Mario or Luigi.
The plumber's state may be any of: normal super fire shell mini mega
Valid powerups are: mushroom flower shell mega_mushroom mini_mushroom
games
This ruleset reflects Mario in New Super Mario Bros., the first SMB game for Nintendo DS.
Ricardo SIGNES <rjbs@cpan.org>
Copyright 2006-2007 by Ricardo SIGNES <rjbs@cpan.org>
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
See http://www.perl.com/perl/misc/Artistic.html
To install Games::Nintendo::Mario, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::Nintendo::Mario
CPAN shell
perl -MCPAN -e shell install Games::Nintendo::Mario
For more information on module installation, please visit the detailed CPAN module installation guide.