Games::AssaultCube::Log::Line::FlagScored - Describes the FlagScored event in a log line
Describes the FlagScored event in a log line
This module holds the "FlagScored" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.
This line is emitted when a client scores a flag for a team.
Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.
The nick of the client who scored the flag
The ip of the client
The id of the client's team
0 = CLA 1 = RVSF 2 = NONE
The team name of the client ( CLA, RVSF, NONE )
The new score for the team
Apocalypse <apocal@cpan.org>
Props goes to the BS clan for the support!
This project is sponsored by http://cubestats.net
Copyright 2009 by Apocalypse
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
To install Games::AssaultCube, copy and paste the appropriate command in to your terminal.
cpanm
cpanm Games::AssaultCube
CPAN shell
perl -MCPAN -e shell install Games::AssaultCube
For more information on module installation, please visit the detailed CPAN module installation guide.