NAME

Games::Nintendo::Mario::SMBTLL - a class for long-lost Italian plumbers

VERSION

version 0.209

SYNOPSIS

use Games::Nintendo::Mario::SMBLL;

my $hero = Games::Nintendo::Mario::SMB->new(
  name  => 'Luigi',
  state => 'normal',
);

$hero->powerup('mushroom'); # doop doop doop!
$hero->powerup('flower');   # change clothes

$hero->powerup('poison_mushroom'); # uh oh!
$hero->damage;                     # cue the Mario Death Music

DESCRIPTION

This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in Super Mario Brothers: The Lost Levels. All of the methods described in the Mario interface exist as documented.

NAMES

The plumber may be named Mario or Luigi.

STATES

The plumber's state may be any of: normal, super, or fire

POWERUPS

Valid powerups are: mushroom, poison_mushroom, and flower

PERL VERSION

This module should work on any version of perl still receiving updates from the Perl 5 Porters. This means it should work on any version of perl released in the last two to three years. (That is, if the most recently released version is v5.40, then this module should work on both v5.40 and v5.38.)

Although it may work on older versions of perl, no guarantee is made that the minimum required version will not be increased. The version may be increased for any reason, and there is no promise that patches will be accepted to lower the minimum required perl.

METHODS

games

This ruleset reflects Mario in Super Mario Bros.: The Lost Levels, the original Japanese sequel to SMB, later released as SMBTLL in the US (and now available on the Wii Virtual Console).

AUTHOR

Ricardo SIGNES <cpan@semiotic.systems>

COPYRIGHT AND LICENSE

This software is copyright (c) 2003 by Ricardo SIGNES.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.