++ed by:
FIBO NQOUNET DCPETROV IVSOKOLOV BEROV

131 PAUSE users
164 non-PAUSE users.

Sebastian Riedel

NAME

Mojo::Transaction::WebSocket - WebSocket transaction

SYNOPSIS

  use Mojo::Transaction::WebSocket;

  # Send and receive WebSocket messages
  my $ws = Mojo::Transaction::WebSocket->new;
  $ws->send('Hello World!');
  $ws->on(message => sub {
    my ($ws, $msg) = @_;
    say "Message: $msg";
  });
  $ws->on(finish => sub {
    my ($ws, $code, $reason) = @_;
    say "WebSocket closed with status $code.";
  });

DESCRIPTION

Mojo::Transaction::WebSocket is a container for WebSocket transactions, based on RFC 6455 and RFC 7692.

EVENTS

Mojo::Transaction::WebSocket inherits all events from Mojo::Transaction and can emit the following new ones.

binary

  $ws->on(binary => sub {
    my ($ws, $bytes) = @_;
    ...
  });

Emitted when a complete WebSocket binary message has been received.

  $ws->on(binary => sub {
    my ($ws, $bytes) = @_;
    say "Binary: $bytes";
  });

drain

  $ws->on(drain => sub {
    my $ws = shift;
    ...
  });

Emitted once all data has been sent.

  $ws->on(drain => sub {
    my $ws = shift;
    $ws->send(time);
  });

finish

  $ws->on(finish => sub {
    my ($ws, $code, $reason) = @_;
    ...
  });

Emitted when the WebSocket connection has been closed.

frame

  $ws->on(frame => sub {
    my ($ws, $frame) = @_;
    ...
  });

Emitted when a WebSocket frame has been received.

  $ws->on(frame => sub {
    my ($ws, $frame) = @_;
    say "FIN: $frame->[0]";
    say "RSV1: $frame->[1]";
    say "RSV2: $frame->[2]";
    say "RSV3: $frame->[3]";
    say "Opcode: $frame->[4]";
    say "Payload: $frame->[5]";
  });

json

  $ws->on(json => sub {
    my ($ws, $json) = @_;
    ...
  });

Emitted when a complete WebSocket message has been received, all text and binary messages will be automatically JSON decoded. Note that this event only gets emitted when it has at least one subscriber.

  $ws->on(json => sub {
    my ($ws, $hash) = @_;
    say "Message: $hash->{msg}";
  });

message

  $ws->on(message => sub {
    my ($ws, $msg) = @_;
    ...
  });

Emitted when a complete WebSocket message has been received, text messages will be automatically decoded. Note that this event only gets emitted when it has at least one subscriber.

  $ws->on(message => sub {
    my ($ws, $msg) = @_;
    say "Message: $msg";
  });

resume

  $tx->on(resume => sub {
    my $tx = shift;
    ...
  });

Emitted when transaction is resumed.

text

  $ws->on(text => sub {
    my ($ws, $bytes) = @_;
    ...
  });

Emitted when a complete WebSocket text message has been received.

  $ws->on(text => sub {
    my ($ws, $bytes) = @_;
    say "Text: $bytes";
  });

ATTRIBUTES

Mojo::Transaction::WebSocket inherits all attributes from Mojo::Transaction and implements the following new ones.

compressed

  my $bool = $ws->compressed;
  $ws      = $ws->compressed($bool);

Compress messages with permessage-deflate extension.

established

  my $bool = $ws->established;
  $ws      = $ws->established($bool);

WebSocket connection established.

handshake

  my $handshake = $ws->handshake;
  $ws           = $ws->handshake(Mojo::Transaction::HTTP->new);

The original handshake transaction, usually a Mojo::Transaction::HTTP object.

masked

  my $bool = $ws->masked;
  $ws      = $ws->masked($bool);

Mask outgoing frames with XOR cipher and a random 32-bit key.

max_websocket_size

  my $size = $ws->max_websocket_size;
  $ws      = $ws->max_websocket_size(1024);

Maximum WebSocket message size in bytes, defaults to the value of the MOJO_MAX_WEBSOCKET_SIZE environment variable or 262144 (256KB).

METHODS

Mojo::Transaction::WebSocket inherits all methods from Mojo::Transaction and implements the following new ones.

build_message

  my $frame = $ws->build_message({binary => $bytes});
  my $frame = $ws->build_message({text   => $bytes});
  my $frame = $ws->build_message({json   => {test => [1, 2, 3]}});
  my $frame = $ws->build_message($chars);

Build WebSocket message.

client_read

  $ws->client_read($data);

Read data client-side, used to implement user agents such as Mojo::UserAgent.

client_write

  my $bytes = $ws->client_write;

Write data client-side, used to implement user agents such as Mojo::UserAgent.

closed

  $tx = $tx->closed;

Same as "completed" in Mojo::Transaction, but also indicates that all transaction data has been sent.

connection

  my $id = $ws->connection;

Connection identifier.

finish

  $ws = $ws->finish;
  $ws = $ws->finish(1000);
  $ws = $ws->finish(1003 => 'Cannot accept data!');

Close WebSocket connection gracefully.

is_websocket

  my $bool = $ws->is_websocket;

True, this is a Mojo::Transaction::WebSocket object.

kept_alive

  my $bool = $ws->kept_alive;

Connection has been kept alive.

local_address

  my $address = $ws->local_address;

Local interface address.

local_port

  my $port = $ws->local_port;

Local interface port.

parse_message

  $ws->parse_message([$fin, $rsv1, $rsv2, $rsv3, $op, $payload]);

Parse WebSocket message.

protocol

  my $proto = $ws->protocol;

Return negotiated subprotocol or undef.

remote_address

  my $address = $ws->remote_address;

Remote interface address.

remote_port

  my $port = $ws->remote_port;

Remote interface port.

req

  my $req = $ws->req;

Handshake request, usually a Mojo::Message::Request object.

res

  my $res = $ws->res;

Handshake response, usually a Mojo::Message::Response object.

resume

  $ws = $ws->resume;

Resume "handshake" transaction.

send

  $ws = $ws->send({binary => $bytes});
  $ws = $ws->send({text   => $bytes});
  $ws = $ws->send({json   => {test => [1, 2, 3]}});
  $ws = $ws->send([$fin, $rsv1, $rsv2, $rsv3, $op, $payload]);
  $ws = $ws->send($chars);
  $ws = $ws->send($chars => sub {...});

Send message or frame non-blocking via WebSocket, the optional drain callback will be invoked once all data has been written.

  # Send "Ping" frame
  use Mojo::WebSocket 'WS_PING';
  $ws->send([1, 0, 0, 0, WS_PING, 'Hello World!']);

server_read

  $ws->server_read($data);

Read data server-side, used to implement web servers such as Mojo::Server::Daemon.

server_write

  my $bytes = $ws->server_write;

Write data server-side, used to implement web servers such as Mojo::Server::Daemon.

with_compression

  $ws->with_compression;

Negotiate permessage-deflate extension for this WebSocket connection.

with_protocols

  my $proto = $ws->with_protocols('v2.proto', 'v1.proto');

Negotiate subprotocol for this WebSocket connection.

SEE ALSO

Mojolicious, Mojolicious::Guides, http://mojolicious.org.