The Perl Toolchain Summit needs more sponsors. If your company depends on Perl, please support this very important event.

NAME

Games::RailRoad - a train simulation game

DESCRIPTION

Games::RailRoad allows you to draw a railroad, create some trains and make them move on it. What you did when you were kid, but on your computer now.

CLASS METHODS

my $id = Games::RailRoad->spawn( %opts );

Create a new game, and return the associated POE session ID. No option supported as of now.

PUBLIC EVENTS

The POE session accepts the following events:

none yet.

TODO

Currently the module is very rough and supports very few operations:

  • drawing and connecting rails by left-clicking and dragging mouse on the canvas.

  • removing a node by right-clicking on it on the canvas.

  • placing a train on a rail by middle-clikcing on a rail on the canvas.

  • support for more than one train

  • changing switch exits by double-clicking on it.

  • saving / loading to a file

The amount of work needed is much more vast and includes (but not limited to):

  • adding coaches to trains

  • rc-file for the application

  • better interface (what about one-button mice?)

  • available help

  • etc...

BUGS

Please report any bugs or feature requests to < games-railroad at rt.cpan.org>, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-RailRoad. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.

SEE ALSO

POE, Tk.

You can also look for information on this module at:

AUTHOR

Jerome Quelin, <jquelin at cpan.org>

COPYRIGHT & LICENSE

Copyright (c) 2008 Jerome Quelin, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.