Changes for version 0.049_001 - 2019-01-26
- Support for many OpenGL 2+ objects:
- Buffer
- VertexArray
- Shader
- Program
- Many changes to ResMan API
- Shadertoy-compatible fragment shader demo script
- Fix RGB/BGR texture loading error
Modules
- OpenGL::Sandbox - Rapid-prototyping utilities for OpenGL
- OpenGL::Sandbox::Buffer - Wrapper object for OpenGL Buffer Object
- OpenGL::Sandbox::ContextShim::GLFW - Context wrapper around OpenGL::GLFW API
- OpenGL::Sandbox::ContextShim::GLX - Subclass of X11::GLX::DWIM to meet contract of OpenGL::Sandbox::make_context
- OpenGL::Sandbox::ContextShim::SDL - Subclass of SDLx::App to meet contract of OpenGL::Sandbox::make_context
- OpenGL::Sandbox::MMap - Wrapper around a memory-mapped scalar ref
- OpenGL::Sandbox::Program - Wrapper object for OpenGL shader program pipeline
- OpenGL::Sandbox::ResMan - Resource manager for OpenGL prototyping
- OpenGL::Sandbox::Shader - Wrapper object for OpenGL shader
- OpenGL::Sandbox::Texture - Wrapper object for OpenGL texture
- OpenGL::Sandbox::VertexArray - Object that encapsulates the mapping from buffer to vertex shader