NAME
POE::Wheel::ListenAccept - accept connections from regular listening sockets
SYNOPSIS
See "SYNOPSIS" in POE::Wheel::SocketFactory for a simpler version of this program.
#!perl
use
warnings;
use
strict;
use
IO::Socket;
POE::Session->create(
inline_states
=> {
_start
=>
sub
{
# Start the server.
$_
[HEAP]{server} = POE::Wheel::ListenAccept->new(
Handle
=> IO::Socket::INET->new(
LocalPort
=> 12345,
Listen
=> 5,
),
AcceptEvent
=>
"on_client_accept"
,
ErrorEvent
=>
"on_server_error"
,
);
},
on_client_accept
=>
sub
{
# Begin interacting with the client.
my
$client_socket
=
$_
[ARG0];
my
$io_wheel
= POE::Wheel::ReadWrite->new(
Handle
=>
$client_socket
,
InputEvent
=>
"on_client_input"
,
ErrorEvent
=>
"on_client_error"
,
);
$_
[HEAP]{client}{
$io_wheel
->ID() } =
$io_wheel
;
},
on_server_error
=>
sub
{
# Shut down server.
my
(
$operation
,
$errnum
,
$errstr
) =
@_
[ARG0, ARG1, ARG2];
warn
"Server $operation error $errnum: $errstr\n"
;
delete
$_
[HEAP]{server};
},
on_client_input
=>
sub
{
# Handle client input.
my
(
$input
,
$wheel_id
) =
@_
[ARG0, ARG1];
$input
=~
tr
[a-zA-Z][n-za-mN-ZA-M];
# ASCII rot13
$_
[HEAP]{client}{
$wheel_id
}->put(
$input
);
},
on_client_error
=>
sub
{
# Handle client error, including disconnect.
my
$wheel_id
=
$_
[ARG3];
delete
$_
[HEAP]{client}{
$wheel_id
};
},
}
);
POE::Kernel->run();
exit
;
DESCRIPTION
POE::Wheel::ListenAccept implements non-blocking accept() calls for plain old listening server sockets. The application provides the socket, using some normal means such as socket(), IO::Socket::INET, or IO::Socket::UNIX. POE::Wheel::ListenAccept monitors the listening socket and emits events whenever a new client has been accepted.
Please see POE::Wheel::SocketFactory if you need non-blocking connect() or a more featureful listen/accept solution.
POE::Wheel::ListenAccept only accepts client connections. It does not read or write data, so it neither needs nor includes a put() method. POE::Wheel::ReadWrite generally handles the accepted client socket.
PUBLIC METHODS
new
new() creates a new POE::Wheel::ListenAccept object for a given listening socket. The object will generate events relating to the socket for as long as it exists.
new() accepts two required named parameters:
Handle
The Handle
constructor parameter must contain a listening socket handle. POE::Wheel::FollowTail will monitor this socket and accept() new connections as they arrive.
AcceptEvent
AcceptEvent
is a required event name that POE::Wheel::ListenAccept will emit for each accepted client socket. "PUBLIC EVENTS" describes it in detail
ErrorEvent
ErrorEvent
is an optional event name that will be emitted whenever a serious problem occurs. Please see "PUBLIC EVENTS" for more details.
event
event() allows a session to change the events emitted by a wheel without destroying and re-creating the object. It accepts one or more of the events listed in "PUBLIC EVENTS". Undefined event names disable those events.
Ignore connections:
sub
ignore_new_connections {
$_
[HEAP]{tailor}->event(
AcceptEvent
=>
"on_ignored_accept"
);
}
sub
handle_ignored_accept {
# does nothing
}
ID
The ID() method returns the wheel's unique ID. It's useful for storing the wheel in a hash. All POE::Wheel events should be accompanied by a wheel ID, which allows the wheel to be referenced in their event handlers.
sub
setup_listener {
my
$wheel
= POE::Wheel::ListenAccept->new(... etc ...);
$_
[HEAP]{listeners}{
$wheel
->ID} =
$wheel
;
}
PUBLIC EVENTS
POE::Wheel::ListenAccept emits a couple events.
AcceptEvent
AcceptEvent
names the event that will be emitted for each newly accepted client socket. It is accompanied by three parameters:
$_[ARG0]
contains the newly accepted client socket handle. It's up to the application to do something with this socket. Most use cases involve passing the socket to a POE::Wheel::ReadWrite constructor.
$_[ARG1]
contains the accept() call's return value, which is often the encoded remote end of the remote end of the socket.
$_[ARG2]
contains the POE::Wheel::ListenAccept object's unique ID. This is the same value as returned by the wheel's ID() method.
A sample AcceptEvent
handler:
sub
accept_state {
my
(
$client_socket
,
$remote_addr
,
$wheel_id
) =
@_
[ARG0..ARG2];
# Make the remote address human readable.
my
(
$port
,
$packed_ip
) = sockaddr_in(
$remote_addr
);
my
$dotted_quad
= inet_ntoa(
$packed_ip
);
(
"Wheel $wheel_id accepted a connection from "
,
"$dotted_quad port $port.\n"
);
# Spawn off a session to interact with the socket.
create_server_session(
$handle
);
}
ErrorEvent
ErrorEvent
names the event that will be generated whenever a new connection could not be successfully accepted. This event is accompanied by four parameters:
$_[ARG0]
contains the name of the operation that failed. This usually is 'accept', but be aware that it's not necessarily a function name.
$_[ARG1]
and $_[ARG2]
hold the numeric and stringified values of $!
, respectively. POE::Wheel::ListenAccept knows how to handle EAGAIN (and system-dependent equivalents), so this error will never be returned.
$_[ARG3]
contains the wheel's unique ID, which may be useful for shutting down one particular wheel out of a group of them.
A sample ErrorEvent
event handler. This assumes the wheels are saved as in the "ID" example.
sub
error_state {
my
(
$operation
,
$errnum
,
$errstr
,
$wheel_id
) =
@_
[ARG0..ARG3];
warn
"Wheel $wheel_id generated $operation error $errnum: $errstr\n"
;
delete
$_
[HEAP]{listeners}{
$wheel_id
};
}
SEE ALSO
POE::Wheel describes the basic operations of all wheels in more depth. You need to know this.
POE::Wheel::ReadWrite for one possible way to handle clients once you have their sockets.
The SEE ALSO section in POE contains a table of contents covering the entire POE distribution.
BUGS
None known.
AUTHORS & COPYRIGHTS
Please see POE for more information about authors and contributors.